View Full Version : Can someone evaluate my decks?
Vahagn500
04-25-2004, 01:03 PM
I want to know their weaknesses and what I can do to change those weaknesses.
Ok here we go, stay with me here, there are liek 3 decks I need to show you after this one is done with the evaluation
Hunter's Deck:
Weapons:
2X Dragon Slayer
1X Chain sword
1X imperial pick
1X black king bar
1X custom ray
1x Custom barrier
1X Twin psycho gun
1X Divinity barrier
Actions:
1X slash
1X round slay
1X chaotic attack
1X stab
1X assault
1X split boost
2X attack 6
1X Sw attack
1X charge
1X lock on 2
Defense actions:
2X guard
3X wall
1X patience
1X resist
1X reduce
1X SP counter
Assist:
1X saber dance
I will only post that one for now, when we finish evaluating this I will post my ranger and force decks
SimplePlan
04-25-2004, 01:16 PM
Well,You need some 2-1 Cost Weapons,so if you have like 7 points used,and you can use the handgun or somthing for another hit And Sp counter? thats not too good anless you use Bind kill,or Freeze kill .. So if you want to keep the same sort of thing,add "Counter" or compion (( i cant spell it -.- )) And heres a hint for Decks,
11-12 Items
7-8 Attack Action
7-8 Defnese
1-4 Assist Cards
Thats if you want to go for a even deck
or For Arkz
11-12 Creatures (( Replaceing Items ))
But A Weakness is,your lacking D Cards Here?!?! No D Cards Can Mean Death before the match even starts!
SimplePlan
04-25-2004, 01:17 PM
Oh,And from Haveing many 1 item types,add Terrtiory or however you spell it,so only 1 of that item can be on the field
Vahagn500
04-25-2004, 01:22 PM
But I do have defense cards..
I spelled them defense actions, my bad. Treat the defense actions section as defense cards.
So you are suggesting I add "bind-kill" if I want to keep the sp counter in my deck...
I think I will do that, sounds pretty good
Vahagn500
04-25-2004, 01:25 PM
So you really think I should keep the custom ray and barrier?
I mean they don't come up right after each other.. so isn't it risky to have them in the same deck?
SimplePlan
04-25-2004, 01:25 PM
Patenice in my thought (( which isnt always right )) is only good for an anti fo,deck otherwise another guard would be ALOt more helpfull
Vahagn500
04-25-2004, 02:22 PM
Ok, I'll take patience off.. I'll just use it if I face forces
Skorpius
04-25-2004, 02:56 PM
1/3 Defense. You have decent HP items, and its an average of 3-4 Tech/Physical defense for 2 cost.
Charliepig
04-28-2004, 07:49 AM
Well,You need some 2-1 Cost Weapons,so if you have like 7 points used,and you can use the handgun or somthing for another hit And Sp counter? thats not too good anless you use Bind kill,or Freeze kill .. So if you want to keep the same sort of thing,add "Counter" or compion (( i cant spell it -.- )) And heres a hint for Decks,
11-12 Items
7-8 Attack Action
7-8 Defnese
1-4 Assist Cards
Thats if you want to go for a even deck
or For Arkz
11-12 Creatures (( Replaceing Items ))
But A Weakness is,your lacking D Cards Here?!?! No D Cards Can Mean Death before the match even starts!
i totaly agree with the guide lines for me without good defense your deck will fail
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