View Full Version : Rainbow Twin Handguns - A Good Idea?
11-05-2006, 12:54 PM
In my opinion, the twin handguns appear to be the most versatile weapon as of now, because they offer a good blend of speed and power, as well as the ability to move while shooting. Do you think it would be worth it to have a handgun for each bullet type? Or would it be better to split the bullets up over different guns?
I ask this because I synthesized a twin lockgun myself, and I still have two uses left on the board.
11-05-2006, 04:49 PM
While handguns are nice, rifles and shotties have their roles too. If you have the money to burn then by all means do what you want, but I don't find it too difficult to switch the linkage of my photon arts on the fly. With a keyboard and a controller you can still run around while switching. Of course, in a group that might be enough time for everything to die before you get your hits in...
Also, I haven't gotten to the higher rank missions yet, but it seems to me that there is predominantly 2 elements that persist in each zone. That makes the use of your other 2 guns pretty much pointless. (And if you're trying to land statuses, shotguns are far better anyway.)
11-05-2006, 05:06 PM
Linear line is predominately dark.
Parum has a healthy chunk of lightning, fire, and light.
the Neudiaz missions seem to have a ton of Ice with a little fire/light mixed in (At least hte missions I was running, I didnt do one set very much)
I prefer to run with at least one weapon of each element on both my characters, I tend to synth my 'best' weapon with whatever element will be most useful in the current missions I'm running. When I was running a lot of De Ragans I had my best weapon as ice, now that I'm doing more Neudiaz I've made myself a nice fire weapon.
For ranger specific this is my expected set up (havnt collected the cash to set up my ranger yet)
Twin guns as my 'primary' weapon, I'll have 2 sets with bullets depending on the missions I'm running mostly. (If dragon runs, earth and ice, if neudiaz, fire and dark, etc.)
A shotgun with ice or lightning (depending on if I'm partying or not)
A Rifle with the most important DPS element.
I run around with twin guns and a rifle right now, I use my twins as my 'normal' weapon due to mobility and fast fire rate. I can strafe around dropping decent damage and hitting all the monsters. I keep my rifle around primarily for when we've got one big monster or if we hit a room with 'miniboss' monsters in it. THen I'll drop back go FPS mode and focus fire the miniboss.
11-05-2006, 06:54 PM
Get two, you dont need more than that for any current mission configuration, because dark and light bullets are not out yet.
Switching bullets mid-mission, is not somthing i like to do. But switching after/before a mission is different=p
11-05-2006, 09:32 PM
I carry a main cadre of 3 Dual Beatguns. One has Twin Freeze, another has Twin Burn, and the last has Twin Plasma. I've not yet gone after the Earth Based variant mainly because I have no excessive need for the abilty to Silence targets. Unless I'm on my way to Neudiaz.
I cycle according to what target I'm attacking. If the target is light or dark base (and if I remember to) I'll cycle to whichever one of those 3 either has the most current PP remaining or will produce an effect I desire based on party circumstance.
However, I will attack a monster with an equal element if I really need it's added-chance effect at that instance.
On a side note of Twin Gun Bullet Arts, I have noticed that (at Level 20) Twin Burn does 5% more damage than Twin Freeze and Twin Plasma but has the same PP drain per shot and retains an equal Accuracy modifier in comparison. Unfortunately, there are a large amount of Fire based monsters/bosses.
I also carry a Shotgun and a Machinegun. But those are more for when I need to tag many monsters very quickly to ensure I get XP.
11-06-2006, 04:14 AM
Well, it's really your choice, the only 'advice' I could give on the subject is to not have everything be the same element (like how a lot of people seem to have ALL their guns ice type, for various reasons I don't think this is a great idea). But various elements of one or two guns, that's not too bad. At the very least, though, you should keep at least one rifle around for high-flying bosses/enemies you want to stay at a great distance from, and junk.
As for me, I like to appoint one element to one weapontype and keep it that way forever; i.e. all Shots being Ice, all dualies being Fire, all Machineguns being Earth, etc.
Currently I have one of each current guntype (minus single pistols) and an extra Rifle and Twin Handgun setup. Eventaully I'll also have a Laser and Launcher in my group most likely, maybe switching out one thing for Crossbows if they end up being really good and worth it.
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