View Full Version : florescent bulb vs buster
11-06-2006, 02:39 PM
Busters have slightly better stats, but florescent bulbs cost alot more and people seem to want them. What makes a florescent bulb better than a buster?
11-06-2006, 04:38 PM
The florescent bulb is a sword with a unique look. that is mainly the big deal about them.
11-06-2006, 06:01 PM
well i just got all the ingredients and the board for one..
i put them in my shop for sell..when i came back 10 minutes later all were sold.
300 for inverter.
300 for board
35 for the aporaline
and even less for the caraline thing...
i will not condone overpriceing on this weapon.....so i always sell super cheap...on everything..
you can find kubara wood at my store for 350 each not 3000 or something like that..
scape dolls go for 700 each and i sell those really fast.
11-07-2006, 05:33 AM
whats ur shop name and are u for pc/ps2 or 360?
11-07-2006, 07:06 AM
It's a Kubara weapon. Kubara weapons increase at a much higher rate than large manufacturer weapons with grinds. At 0, it may not be better than a Buster, but at 6 grinds it starts to approach the Durandal. At 7 or 8 grinds it'll probably surpass a Durandal.
Btw, given this knowledge, I hope no one tries to sell it for a stupidly high price unless they take the risk of grinding it up themselves. Grinding something to 5 grinds is already pretty dangerous, and beyond that it gets really dangerous.
Also the unique look and cool sound effect thingie, yeah.
11-08-2006, 12:32 PM
I'm too afraid to bring my fluorescent bulb. I got it ground up to 5 so far, but I already lost one in a synth accident and ended up with a very odd neon looking (and bland tasting) Monomate rather then a nice spiffy tube of light capable of bludgeoning enemies to death with. Maybe after I make a few more will I continue attempting to grind it up more, but for now, I like my purple light fixture of death. It has replaced my ice bastara as my primary saber weapon.
Inverters are somewhat hard to come by unless you go through the temple a lot on Neudaiz. That and it takes 45 minutes to make with a 50/50 chance of being a monomate without a high striking PM.
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