View Full Version : Wheels For Snipers
07-01-2006, 06:43 PM
What Wheels/Legs do you think will be best for SniperS?
07-01-2006, 06:48 PM
I think wheels will be good. In the build a hound, they were pretty strong and pretty fast, good for running from point to point and carrying the heavy Sniper equipment.
07-01-2006, 07:24 PM
I think the hover because they're fast and can travel over water easy.
07-02-2006, 03:00 AM
In the demo the sniper moved too slow for my liking...I might put it on tank treads, or just light legs I'm not sure.
07-02-2006, 03:19 PM
Hover or Tires will lead to the effect of getting blown back very far when you fire, as Reverse Legs reduce recoil.
They also seem to have decent armor, so Reverse Bipedal Legs seem to be the route my sniper hound will take in solo mode.
07-02-2006, 03:36 PM
I would say the taller your sniper is the better POV he has on the Battelfeild.
So i guess that big tall legs would do good
07-02-2006, 04:53 PM
Just make sure your legs handle all that recoil.
07-02-2006, 07:48 PM
i prefer light legs treads arent really my style and hovers to me stick on scouts they cant hold alot of weight and those sniper rifles do wiegh but wheels no it doesnt fit if u were a sniper u probably would want to be at high grounds when u kill but wheels dont really fit to being up high :?: :?:
moose o death
07-03-2006, 12:06 AM
the long reverse joint legs would be the way to go, more perspective, the weapons are further forward from the center of gravity. if they come in light versions you'll get deccent enough speed to avoid the irate heavy gunners and defenders but enough firepower to just vapourise scouts and T.C's.
07-03-2006, 12:09 AM
Sounds good but instead of light legs why not medium to provide that extra armor a sniper might need?
moose o death
07-03-2006, 01:41 AM
because you should be far enough away to not need it, the speed will get you somewhere else quickly if you get spotted. your not a fighter if you want to hide and shoot out peoples cockpits, your more laid back and focussed.
i'm hoping to be a TC and i don't really want snipers running around getting firefights, i need them to disable the heavy stuff from outside of range so the soldier/s can pick off the enemies without getting vapourised. everyone works together, we all go home
07-03-2006, 09:33 AM
Again, hard to say with out having put some time into the game but my instict tells me to go for one of the extremes, either hover for the most mobility on a very light mech or treads for as much firepower and armour as possible.
CIMM SHARK X5
07-14-2006, 05:03 AM
I use Reverse leg joins. They came with the basic sniper model that came with my started sniper and so far they are doing me good. They come with the little extra plating on the feet so i dont worry to much if someone shoots at my legs till the 2nd shot. If i dont max out the Weapons load and have in my increased Aim and speed chips, i have more then enough mobility to out run a heavy or soldier iif they get too close. Most of the time my 7 sniper rifles can knock out their legs before they get too close.
07-14-2006, 05:34 PM
i use enhanced multi legs (heavy gunnner legs) because i use very HIGH powered snipers which i liked to call the quad laser (its 1 sniper on top of my hound with 3 other snipers attached to the main sniper, them all being the same type) the kickback is almost gone when i use these legs but you go VERY SLOW
07-14-2006, 07:18 PM
I like to go with the reverse-joint legs myself. Going for too much speed with hover and wheels isn't good, since you won't have enough stability to try to fire multiple rifles at the same time. Going with the four-legged designs are way too slow. Though the extremely heavy legs allow you to put on tons of rifles, you won't be able to position yourself quickly enough to get a good shot or go after another enemy efficiently after your first target is dead. The reverse-joint legs allow you to put on a good mix of long-range weapons without sacrificing too much speed. The triangular tank treads work ok, without too many disadvantages. Also a lot of these suggestions such as the wheels are unable to get up onto hilltops quickly. It even says in the description that the wheels are meant for flat land. This whole thing about building your HOUND with the rifles as high up as possible isn't all it's cracked up to be. While you may be able to peek up past a hill SLIGHTLY (I mean like 3 feet, people) easier, you won't be able to line up a shot if they walk towards you at all. The point is being on a hill so you can see them. However, grouping the rifles together does make sense, and avoids inaccuracy from firing straight at different angles. I'm also noticing all these idealistic weird ideas, like the whole "quad-laser" and stuff that only SOUNDS cool. It doesn't matter how these HOUNDS look, as long as they serve their function well. (Besides the decals and paint.) Anyway, theres my views.
07-15-2006, 01:49 PM
I use a pair of reverse legs myself. I have a slightly heavier load version that goes up to 5008, and some Tarakia ones that are at 4958ish but are a bit more armored, which is useful considering damaged sniper legs suck. Mobility is the key. But so is endurance and stability.
07-17-2006, 10:38 AM
I tried using wheeled legs until i fired off my rifled and was shot back 10 feet and completely off target. Reverse legs for me, thanks.
07-19-2006, 10:07 AM
I use the quad-wheel base on a sniper hound and have no problems. The quad-wheels cary a little over 4000 so you can lay on the heavier rifles as well as medium/short-range support weapons in case you get into a close-up fight. (Read: 3 sniper rifles + 3 mg's and a smattering of add-on armor) You can defeat the blow back problem from rifle recoil by placing your wheel base perpendicular to the firing axis. You still get recoil but the game models the resistence of ground against perpendicular wheels fairly well. Need xtra height to peek over hills without exposing your hound... can you say "spacer"? Using the single column spacer can put your weapons up nice and high and above the hill tops without exposing or exposing the hound to observation.
08-11-2006, 09:34 AM
I think the medium weight legs are best because they provide decent armor and decent speed if you have to get of there.
Powered by vBulletin® Version 4.1.11 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.