View Full Version : axe vs double saber
xx K.i.A
08-11-2007, 09:39 PM
which ones beter
xXxPHETTYxXx
08-11-2007, 09:44 PM
I say axes are better. If your going to be inaccurate you might as well hit really hard when you do.
Finae
08-11-2007, 11:08 PM
Eh...really matters what kind of situation you're in tbh so my answer is a bit biased I guess.
Axes. Example, Dulk Fakis. Lets say we have a person using 50% light Nightwalker vs a person using a 50% light Axe (yeah forgot the name of that 9 star a rank). And lets say somehow, someway, they cannot get hit so their PAs aren't interupted. And finally, the double saber user has lvl 30 tornado dance and axe user has 30 redda. The axe user will win in both damage and dps. This is because some of the axe combos will hit fakis x2 if I recall correctly. Note, we did not put race as a factor here.
In a small mob situation like badria for example, you'll probably kill them faster with double saber & gravity dance PA. Then again, Renkai beats that to bits.
Oh and I'm not a double saber fan either so obviously, I was going to say axe anyways. The choice is yours, not mine anyways.
What kind of n00b statement is that?
Tornado Dance will hit Dulk Fakis twice per hit, like Anga Redda, and I'm really not sure Anga Redda has better DPS than Tornado Dance, not to mention double sabers have much more PP.
Double sabers and axes may be inaccurate weapons, Fighgunner has much better ATA than Fortefighter to begin with.
Also, good luck on interrupting Tornado Dance, while Anga Redda is one of the worst PAs when it comes to being susceptible to being canceled (and the first hit is the weakest).
I don't see the point of comparing those weapon types since no class can use both, though.
Right now, double sabers have the advantage of having three PAs, two of which are truly excellent and can fill in many roles.
Both available axe PAs are really good, and used in different situations, but axes are not self-sufficient, in that sense I'd say double sabers are better, but the comparison is not perfectly fair until we get Anga Jaroga.
xx K.i.A
08-12-2007, 05:27 PM
yeah well even without tornado dance the double is fine and like u said beter in most situations i used both but now im a fighgunner with 2 bone dances my opinion is that the axe is almost useless without pp and Pas but the double saber hits 4 guys without pa the axe hits 1 at a time so if ur out of photon art and your fighting a gol dova or something with 3-4 hit spots on it then the double saber will do way more damage even if the axe hits 500 each hit the double might hit 210 each hit and 4 tiimes more rapid and with longer combos sorry if that was hard to understand and thats just my view on it anyone have another good view about them
tizer
08-13-2007, 06:02 AM
well it's just one way 2 put it you could pick the double saber for it's speed and get less hits...
or
pick the tomho etc axe''' and deal good damage tho fail to hit all your hits with bad acc
Both available axe PAs are really good, and used in different situations, but axes are not self-sufficient, in that sense I'd say double sabers are better
I agree but...I would say Axes are better because they are so uniquely good/arguably the best at what they are designed to do. Well, I do prefer Anga Dugrega to Tornado Dance for biggies cos of the lol BIG NUMBARS. Biased, I know.
Double sabers...very good but if I lose it, the thing I probably miss the most is just the finesse. I can cover the crowd control or area dps with other weapons and PA's.
and you mentioned that 3rd Axe PA. I was joking with Ironfox about it, saying they may as well put in more animation into that PA while charging. e.g. so much time on your hands while charging, it'd be nice if you could step into a cannon and get blasted off into the distance like in the circus.
on a serious note...I wouldn't ever thought of turning my fF into a grenade launcher bullet at any stage of any battle as being useful. So that PA's usefulness is really o.0i to o.0? if you know what I mean....
Jakomay
08-13-2007, 02:25 PM
Twin Daggers. ^_^
blckthugg
08-13-2007, 08:14 PM
Twin Daggers. ^_^
well if you're goingto pull that out..spears!
pionear
09-19-2007, 06:13 PM
DS...This is a FG board...Why are people picking Axes?
Because a lot of Fighgunners also play Fortefighter.
princejlee
09-20-2007, 03:30 AM
What kind of n00b statement is that?
Tornado Dance will hit Dulk Fakis twice per hit, like Anga Redda, and I'm really not sure Anga Redda has better DPS than Tornado Dance, not to mention double sabers have much more PP.
Double sabers and axes may be inaccurate weapons, Fighgunner has much better ATA than Fortefighter to begin with.
Also, good luck on interrupting Tornado Dance, while Anga Redda is one of the worst PAs when it comes to being susceptible to being canceled (and the first hit is the weakest).
I don't see the point of comparing those weapon types since no class can use both, though.
Right now, double sabers have the advantage of having three PAs, two of which are truly excellent and can fill in many roles.
Both available axe PAs are really good, and used in different situations, but axes are not self-sufficient, in that sense I'd say double sabers are better, but the comparison is not perfectly fair until we get Anga Jaroga.
ive hit dark falkis with tornado dance for about 400-500damage twoand anga redda hit 600-1k+ a total of 5hit so its better dps and tenora axe has 342pp (tenora weps have the lowest pp) grm double saber 9* has 356 or something in that range so plz explain what you mean by way more pp? axe wins here but in versitilityit is double sabers
You do realise Anga Redda takes about three times as long to execute than Tornado Dance?
There is no way Anga Redda can outdamage Tornado Dance.
And before throwing figures, state the weapon, grind, element, class, race and levels, ot they mean nothing.
Double Sabers do have better PP, especially when you check the available weapons.
But you must also keep in mind Anga Redda uses 57 PP for a full combo.
princejlee
09-20-2007, 10:24 AM
You do realise Anga Redda takes about three times as long to execute than Tornado Dance?
There is no way Anga Redda can outdamage Tornado Dance.
And before throwing figures, state the weapon, grind, element, class, race and levels, ot they mean nothing.
Double Sabers do have better PP, especially when you check the available weapons.
But you must also keep in mind Anga Redda uses 57 PP for a full combo.
on normal mobs TD blows em away so you wont even do the full damage anyways on bosses redda outdamages double saber this is a fact even if you have a 30% axe and 30% double saber to prove it. and 9* double saber has like 10-20pp more than a 9* axe wow such a huge difference. if grm had an axe it would have way more pp and we will see in aoi how much pp the yomei axes got
DocCeaser
09-20-2007, 10:28 AM
look ive played fighgunner and fortefighter. This is just my opinion but i hate axes. Both weapons may be inaccurate but there has been times when i used both axe skills and missed on every single hit. Thats never happened to me with a double saber so in my a double saber is better. More damage means nothing when it dosent hit.
princejlee
09-20-2007, 10:39 AM
look ive played fighgunner and fortefighter. This is just my opinion but i hate axes. Both weapons may be inaccurate but there has been times when i used both axe skills and missed on every single hit. Thats never happened to me with a double saber so in my a double saber is better. More damage means nothing when it dosent hit.
my main classes are both fF and FI and axes redda pa only attacks 2 enemies so missing both of them isnt that uncommon where as double saber hits 3-4 enemies and the axe high atp is a trade of for low ata so you should expect to see a few 0s
Omega621
09-20-2007, 11:29 AM
Because a lot of Fighgunners also play Fortefighter.If you're playing a fighgunner use a double saber. if you're playing Fortefighter use an axe. Problem solved. :p
I said that in my first post >_>
Omega621
09-20-2007, 12:19 PM
I said that in my first post >_>I know. But since there were 10 posts after that I figured they needed it hear it again. :D
bRo0k3
09-21-2007, 05:20 AM
axes are slow but powerful and double sabers are fast and weaker compared to axes but i would pick a double saber over axe any day
grimisdead
09-23-2007, 05:50 PM
I <3 Axes. I think they just kill Double Sabers in every way. The only thing is, i also love single Daggers and being able to de-buff with my twin handguns...if i could use like a Crossbow or MG on ForteFighter, id stay that...but then alas, it wouldnt be a Forte class then :)
Nadeshiko
09-26-2007, 03:22 PM
For the record, this is an incredibly stupid topic. Axes and Double Sabers are used for COMPLETELY different things. It's like comparing a dagger to a crossbow, be it in this game's context, or real life.
That out of the way... I say it all the time, but I'll say it again here: Double Sabers completely suck unless at high percentages, and even then, they aren't fantastic. Axes are generally good for what they do ("do alot of damage against one to two things... SLOWLY") regardless, and are just better at high percentages.
Double Sabers have horrible ATP for what they do, but elemental percentages are a percentage of your TOTAL ATP (not just the weapon's itself), so a high percentage weapon is incredibly efficient for mob killing weapons/Photon Arts, as the final value used for the damage of the Photon Art is factored after the element damage, thus making the resulting Double Saber actually USABLE.
The above also applies to Double Saber's Psycho Crusher. It was godly offline, and it should be almost as good online... but only against multi hit box enemies, in which case it should be better than Gravity Dance. Otherwise, it's just good for annoying everyone that isn't the user.
As a matter of fact, since I can't really decide what else to get with the piles of PA fragments I've been getting thanks to online Story missions, I'm gonna get Psycho Crusher right now and see how it fares on my 50% ice Double Saber, just for the luls. If it's usable, great. If it's bad, I've got means to amuse myself and my buddy Fortetecher while our brains are rotting during grind fests.
Edit: And the results are in.
What we have to work with in today's experiment (feel free to laff at my single grind):
http://i5.photobucket.com/albums/y177/LadyMiaow/stats1.jpg
http://i5.photobucket.com/albums/y177/LadyMiaow/stats2.jpg
http://i5.photobucket.com/albums/y177/LadyMiaow/stats3.jpg
And the experiment itself:
http://i5.photobucket.com/albums/y177/LadyMiaow/psychocrusher.jpg
Surprisingly, that's not too bad. The Art itself comes out fast, and hits 4 times quickly. You're vulnerable afterward, but unless it's a boss, whatever you hit likely isn't in a state to counter attack quickly, anyway.
And for fun, to reiterate my "loldoublesaber" stance:
http://i5.photobucket.com/albums/y177/LadyMiaow/massivedamage.jpg
http://i5.photobucket.com/albums/y177/LadyMiaow/massivedamage2.jpg
Check out those staggering numbers. The latter is Gravity Dance at 18 or 19. I forget which. That thing levels SLOWLY, by the way.
Now, before someone says "thats teh 7 star nub of curse its week", the only thing that would be noticeably (which is a STRONG word for this instance) more powerful is if, and only if, the "better" weapon was also 50% ice, and suitably grinded. Otherwise, the above is just about as good as it gets with my character in her current state. A 50% Nightwalker (10) might be a good 30-60 damage more, if that. While I won't argue that that's great to have instead, what I've got isn't too shabby.
Dark-pie
09-27-2007, 06:08 AM
It depends on your class. <looks at protranser>
*Rayneslash*
10-05-2007, 05:12 AM
I couldnt be bothered to read EVERYONES post, since it was starting to seem like a battle of biased oppinions.
They're too different to compare to one another. Double sabers build up accumulative damage equal to that of an axe.. They both hit multiple parts.. 3 each I think. It all depends on which style you prefer. If you like the slow, powerful, heavy hitting weapon.. Axe. If you prefer speed, style, skillful looking.. Double saber.
However, double sabers are extremely capable of producing high numbers too. I can hit 1300 damage with a 10% Light Rucar on a Dark enemy with the third hit of grav dance.
I never play fortefighter, and have never used an axe, simply because in MY oppinion, I think the style is tacky and unskillful.. BUT that does not mean I will deny its obvious worth, as it is a very powerful weapon equal to that of a double saber, just in a different style.
Edit: Just read the post by Nadeshiko.
Now, before someone says "thats teh 7 star nub of curse its week", the only thing that would be noticeably (which is a STRONG word for this instance) more powerful is if, and only if, the "better" weapon was also 50% ice, and suitably grinded. Otherwise, the above is just about as good as it gets with my character in her current state. A 50% Nightwalker (10) might be a good 30-60 damage more, if that. While I won't argue that that's great to have instead, what I've got isn't too shabby.
Either you are incredibly incredibly weak, or im just exceedingly strong, because I hit for 350 per hit with a 10% Rucar on S2 enemies with the first combo... and thats a 10%.. Soon to be more when I get enough money together to upgrade to 18%.
JustTrio
10-05-2007, 11:12 AM
Wait till the AOI weapon hit-recharge kicks in. Double Saber + mob + standard attack = rapid recharge. Hitting 8+4+4+8 with a normal attack adds up fast. (btw, 8 is 4 targets, 2 hits each)
pionear
10-10-2007, 07:39 PM
Because a lot of Fighgunners also play Fortefighter.If you're playing a fighgunner use a double saber. if you're playing Fortefighter use an axe. Problem solved. :p
QFT....Best post in this topic. 8)
JareLiay
11-04-2007, 07:44 PM
I never play fortefighter, and have never used an axe, simply because in MY oppinion, I think the style is tacky and unskillful.. BUT that does not mean I will deny its obvious worth, as it is a very powerful weapon equal to that of a double saber, just in a different style.
Tacky and unskillful? So, even though you scatter enemies all over the place, it doesnt matter because thats "SKILLS" and you look "COOL" .
xD. Axes are good for two things. ROARBIGNUMBERS and crowd control. Especially with Redda, you can keep a group of enemies from getting out of line while putting big chunks into their HP. I can hit two to three enemies at a time with the swings of Redda. With a 9 star axe, and only 28% Light; I put up 800-900dmg hits against the mobs in the colony mission. If I get a crit, it jumps to 1k+. With your lolsabers, all you do is hit them for small numbers and scatter them all over the place. Now for bigger enemies, your lolsaber works out better because the axe doesnt get a real knockdown effect until the big swing at the end of Redda.
dunnanunna
11-05-2007, 04:07 PM
Axe > Doublesaber. Axes look cooler,and are used by the master race ForteFighter, while Doubles are used by Fighgunners(more like WHINEgunners amirite?) the "nooblet" class.
omegapirate2000
11-05-2007, 04:10 PM
I'm tempted to make a topic about "Rifles or rods, which is better"
But I'll pass.
Jaspaller
11-05-2007, 04:12 PM
I have an Axe. The thing sucks to no end. I am constantly hitting zero zero zero! As if the accuracy of the axe was bad enough it's absolutely SLOWWWWWWWWW with all that variable damage. DS>AXE. Axes are all LOLOLOL BIG NUMBARZ
dunnanunna
11-05-2007, 04:14 PM
I have an Axe. The thing sucks to no end. I am constantly hitting zero zero zero! As if the accuracy of the axe was bad enough it's absolutely SLOWWWWWWWWW with all that variable damage. DS>AXE. Axes are all LOLOLOL BIG NUMBARZLol you really fail then. Oh wait, nooblet class i forgot.
Redda i do 1k a hit. Dbl with my lame figh does like, 300 and misses each time. Wow. GG doubles. you SUCK
Jaspaller
11-05-2007, 04:17 PM
I have an Axe. The thing sucks to no end. I am constantly hitting zero zero zero! As if the accuracy of the axe was bad enough it's absolutely SLOWWWWWWWWW with all that variable damage. DS>AXE. Axes are all LOLOLOL BIG NUMBARZLol you really fail then. Oh wait, nooblet class i forgot.
Redda i do 1k a hit. Dbl with my lame figh does like, 300 and misses each time. Wow. GG doubles. you SUCK
lolololol 1k a hit. I can dish out damage faster and hit more than that in total while you move in slowmotion.
dunnanunna
11-05-2007, 04:18 PM
I have an Axe. The thing sucks to no end. I am constantly hitting zero zero zero! As if the accuracy of the axe was bad enough it's absolutely SLOWWWWWWWWW with all that variable damage. DS>AXE. Axes are all LOLOLOL BIG NUMBARZLol you really fail then. Oh wait, nooblet class i forgot.
Redda i do 1k a hit. Dbl with my lame figh does like, 300 and misses each time. Wow. GG doubles. you SUCK
lolololol 1k a hit. I can dish out damage faster and hit more than that in total while you move in slowmotion.
Riiiiight. Slow? What are you doing just the regular swing?
Fail.
But axes and Doubles both suck compared to Spears.
Jaspaller
11-05-2007, 04:20 PM
I have an Axe. The thing sucks to no end. I am constantly hitting zero zero zero! As if the accuracy of the axe was bad enough it's absolutely SLOWWWWWWWWW with all that variable damage. DS>AXE. Axes are all LOLOLOL BIG NUMBARZLol you really fail then. Oh wait, nooblet class i forgot.
Redda i do 1k a hit. Dbl with my lame figh does like, 300 and misses each time. Wow. GG doubles. you SUCK
lolololol 1k a hit. I can dish out damage faster and hit more than that in total while you move in slowmotion.
Riiiiight. Slow? What are you doing just the regular swing?
Fail.
But axes and Doubles both suck compared to Spears.
The undeniable truth.
Potemkin
11-05-2007, 06:17 PM
First, lol at people calling FI the "nooblet" class.
Now then, speaking as one who has played as FI and FF, I find situations where both weapons are useful. I like axes when I have a large, single-target monster (e.g. Jarba, Dilnazen) that I need to inflict massive damage to quickly. In my experience, axes excel at that aspect.
Doubles work well when I'm surrounded by enemies and need to make some breathing room. Spiral Dance is wonderful for this, due to the fact that every part knocks down/back the mobs, or stunlocks the big guys. I don't really bother with Gravity that much nowadays due to this fact (and I did get both to 30, so this is partially a matter of preference for me). I haven't used TD online yet, so I can't comment on that.
Neither really feel superior to the other to me, so I guess it does boil down to a matter of preference and your class.
omegapirate2000
11-05-2007, 08:45 PM
First, lol at people calling FI the "nooblet" class.
Eh? I'm a fighgunner and even I call fighgunners noobgunners.
Nadeshiko
11-05-2007, 11:46 PM
First, lol at people calling FI the "nooblet" class.
It's common knowledge that even in a game full of some of the most ignorant, incompetent players the world has ever known, the average Fighgunner is still in a league of his own.
Potemkin
11-06-2007, 11:47 AM
True, I still run into fighs using nothing but a pallette of DS's and all of them with Tornado Dance. >_>
BassGsSpDeluxe
11-08-2007, 12:16 AM
The cake is a lie!
back top topic: It's really based on personal preference (like SUVs ppl, Meteor Attacker FTW!). Besides, a Fighgunner can't even use an axe, so why bother asking?...granted yes alot of Fg's ad FF's switch off and on between the two classes for a change of pace (or they have class-ADD) so why not just have one of each for either occasion, I have an Axe and a DS just for that reason.
Besides, once AoI comes out....SLICERS FTW!!!
xx K.i.A
11-23-2007, 05:58 AM
ok, now that the expansion is out. i can do 1400 damadge with my spiral dance. but i hit, belive it or not 4870 with the axe yesterday on the last baseball swing. so with that i dont know myself but im fighgunner now and plan to stay that way for the range of weps i can use.
ajis13
11-27-2007, 06:11 AM
lol, for sure doublesaber. Fighgunners cant even use axes. Double sabers are cooler and hit faster than axes.
tuleyrj
11-27-2007, 08:33 AM
Spiral Dance 40 PWNS all. The last part I can do 2200x2 3 times to an enemy. Those new walking boat things in Sakura Blast ... I can kill them in a single combo easily.
I agree, Spiral Dance is finally worth using.
squeezit
11-27-2007, 02:29 PM
Twin Daggers. ^_^
no u
Kurokasumi
12-07-2007, 09:20 AM
I love my nightwalker... (shut up im only lvl 36 lol) and for my level I hit about 120-150 every hit and I think a full double saber combo hits 6 times. so thats nearly 600 dmg if I land all the hits. Plus my lvl 15 spiral dance, the 2 final hits both hit 400+ so thats an additional 800-850 dmg. So in the end after attacking one enemy and then finishing it with spiral dance I deal near 1400 dmg. So yeah... I like the double saber.
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