View Full Version : "Endgame" Content
zuzzu
04-21-2008, 07:51 PM
how about some missions that we have to have capped characters for? harder missions?
HarunaAkatsuki
04-22-2008, 12:03 AM
End game is highly subjective. We get our character level cap up every month or so, and I know Japan has job caps at 20 while we have ours at 15.
Given how these caps change so darn often, it seems futile to keep making missions that require capped characters. If it meant more mission design work, we'd probably get our level cap raised less often. :roll: I don't know if that's a big deal for you or not.
Who knows, maybe we'll get S3s of all the missions with level 180-200 monsters?
Cyanide
04-22-2008, 02:27 AM
Sega beat ya to it bud, there's already end-game content
http://img182.imageshack.us/img182/7867/founditzv3.png
Enjoy
Reiska
04-22-2008, 04:54 AM
End game is highly subjective. We get our character level cap up every month or so, and I know Japan has job caps at 20 while we have ours at 15.
Given how these caps change so darn often...
.... type cap 20 on 4/25
-Logan
04-22-2008, 06:54 AM
Actually I dont really think lvl capped missions would be a good idea, but job capped missions with a close-to-cap lvl requirement might work. Also lolCyanide
Zeik188
04-22-2008, 09:11 AM
I dont know about End Game missions, but I certently would like harder missions that a full team of anything wouldnt destroy.
Starrz
04-22-2008, 09:29 AM
Sega beat ya to it bud, there's already end-game content
http://img182.imageshack.us/img182/7867/founditzv3.png
Enjoy:lol:
Sega beat ya to it bud, there's already end-game content
http://img182.imageshack.us/img182/7867/founditzv3.png
Enjoy:lol:
:lol:
zuzzu
04-22-2008, 10:48 AM
well if not all the way capped missions, then like what whoever said earlier..."near capped"
Fox_Makenshi
04-22-2008, 10:48 AM
I think end game missions should have monsters at higher levels than 200, just to make it extra difficult on us lol. Though by difficult I don't mean "ZOMG MEGID SPAMZ EVRYWHERE!"
Love,
Fox Makenshi
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