View Full Version : TSSZ Exclusive: Sonic Colors Developed by Storybook Division, Meant for Young Crowd
ShadiWulf
05-27-2010, 04:01 PM
How Close We Were–And Perhaps Still Are–to Another Sonic Storybook
The next Sonic for Nintendo Wii and DS, Sonic Colors, will be developed in the same vein as Sonic and the Black Knight–toward the very young fan, not necessarily a Sonic fan, and not the mainstream gamer.
That is one of several pieces of information an independent source confirmed to TSSZ News regarding the game, slated for release this Holiday season. In fact, it will be the same Sonic Team division behind SBK and Sonic and the Secret Rings–dubbed the “Storybook” division, who will head up most of the development on the Wii edition, our source said.
So, why isn’t it a part of the Sonic Storybook Series? It’s most likely because the franchise is dead, our source explained. Decision makers at Sega killed off a future Storybook installment after realizing the damage done to Sonic branding upon SBK’s very poor sales and reception–opting instead to push forward with this project. An unofficial estimate at VGChartz.com claims the game to date has sold only a hair above half a million copies worldwide.
Though the true Storybook elements are gone, Sonic Colors may retain some callbacks, especially in difficulty and demographics. On the former, our source made clear this game will not have a huge learning curve to it, and will be easy for target audiences to pick up and play. That audience, we were told, leans young. Though this is a Sonic game, Sega will push marketing of Colors toward general, mainstream Wii players–not necessarily generalized, mainstream gamers. Our source compared the marketing strategy of Colors to Jambo! Safari: Animal Rescue, which Sega released last year with hints of education components to the Nintendo Wii and DS. It’s interesting to know that, when you consider the select few adults in mainstream gaming press who have claimed to play Colors in its current state seem pleased with the product.
More jaded Sonic fans can welcome one bit of information. Our source believes only Sonic will be playable in Sonic Colors’s main campaign. Tails was seen in the trailer Sega released Thursday, but our source believes the fox’s role will be limited, perhaps as part of a multiplayer component.
But what about gimmicks? Nintendo Power has teased a lack of gimmicks, but we’ve been informed that won’t quite be the case. To complement Sonic Colors’s push toward young players, our source says there will be gimmicks that involve pointing and touching various items in-game. That said, we’ve been assured this isn’t a game breaker, and that the gimmicks play out very well with overall game mechanics.
As for fans already comparing Sonic Colors to Super Mario Galaxy sight unseen, we are told that may be on par with comparing apples and oranges. Our source cited Super Mario Galaxy’s universally mainstream appeal, which Colors is internally not trying to accomplish. Still, the source hinted at possible Galaxy-like elements in the game, and believed Sega’s PR staff may use that as a marketing tactic to appeal to the more selective mainstream.
Those are the new details we have independently learned this week. It won’t be long before we know more when Sonic Colors is playable on the show floor of the 2010 Electronic Entertainment Expo. But we’re not done with the exclusives. Friday on TSSZ News, we’ll have some new information to share with you regarding Sonic the Hedgehog 4, and we think you’ll like it.
http://www.tssznews.com/2010/05/27/exclusive-sonic-colors-developed-by-storybook-division-meant-for-young-crowd/
Twylis
05-27-2010, 04:04 PM
Kaay. I'mma youngperson, soooo... (n n)
Gin93
05-27-2010, 04:04 PM
well thats good news
Well thats good news for me since I'll be only 14 at the point of its release, and also its gameplay next month will also be something to see
and also Cream might of just went up the likelyhood scale cuz, younger gamers like young character (or so I've heard) and they should bring back the chaotix
FlameTheFox
05-27-2010, 04:12 PM
The only thing that killed me a little inside was the pointing and clicking part. ;-; Otherwise I'm happy... I think. I'm 13... so I kinda am a kid, riiight? :3
...This game is still gonna be awesome.
Still doesn't mean it's a spin-off, before anybody says anything btw.
DJGameFreakTheIguana
05-27-2010, 04:14 PM
Ok, for kids, now after this, please just make a sonic game that's rated E but doesn't make older players look like fools while playin' it. It was done with SA, SA2, and heroes and do forth. Just need another game. Word to mama yo.
X)
FlameTheFox
05-27-2010, 04:17 PM
Well thats good news for me since I'll be only 14 at the point of its release, and also its gameplay next month will also be something to see
and also Cream might of just went up the likelyhood scale cuz, younger gamers like young character (or so I've heard) and they should bring back the chaotix
*facepalms*
I forgot. I'll be 14 too. Forgot my birthday was on June, and that it'll only come near the end of 2010.
I want them to bring the Chaotix back too. :)
andand I thought they might because of the similar setting to Knuckles' Chaotix
andandand I thought that the new artwork for Espio could maybe be for this game.
viperxmns
05-27-2010, 04:20 PM
I don't get why there needs to be any 'kid focus' here, as opposed to 'everyone'. The premise of this game has excited me so far, seeming like a more creative idea for a new Sonic game, but hearing about this 'kid friendly' intent, when Sonic is (like Mario) by nature kid friendly has me concerned that they might take things in the wrong direction.
HyperNeya
05-27-2010, 04:20 PM
Well thats good news for me since I'll be only 14 at the point of its release, and also its gameplay next month will also be something to see
and also Cream might of just went up the likelyhood scale cuz, younger gamers like young character (or so I've heard) and they should bring back the chaotix
*Cream possibility seen*
Luke: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Darth Vader: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Palpatine: Lolwut? Wait, Shadow's lieklihood of being in Sonic Colors is ALSO decreased by this? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Chewie: RHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! (Translation by Han Solo which he heavily agrees with: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!)
DJGameFreakTheIguana
05-27-2010, 04:23 PM
I don't get why there needs to be any 'kid focus' here, as opposed to 'everyone'. The premise of this game has excited me so far, seeming like a more creative idea for a new Sonic game, but hearing about this 'kid friendly' intent, when Sonic is by nature kid friendly has me concerned that they might take things in the wrong direction.
Word to mama son. This is along the lines of what I meant in my last post, but put in better words. So Viper, you get this:
http://www.youtube.com/watch?v=wHzcXICSW7s
X)
Kuronoa
05-27-2010, 04:23 PM
Depends on how it is played out, being aimed at younger audiences doesn't mean it sucks after all. Better colorful and kiddy than dark and try too hard to grab an older audience that probably wouldn't care for Sonic in the first place.
Point and touch controls seem fine, but not sure until I see gameplay footage. I am glad the controls seem easy to learn, Sonic shouldn't have a learning curve when he is moving and jumping around really fast.
viperxmns
05-27-2010, 04:27 PM
Word to mama son. This is along the lines of what I meant in my last post, but put in better words. So Viper, you get this:
http://www.youtube.com/watch?v=wHzcXICSW7s
X)
lol, thanks
AwesomeTails
05-27-2010, 04:30 PM
bad news but I knew this game wouldn't be special or anything
MiguelSonic
05-27-2010, 04:39 PM
I still want to wait for official info on the Nintendo Magazine, but if Tails is getting away too much from what I expect I will have lost 30% of the interest in this game.
And why younger audience after all? I mean, don't say that!, cause it makes me think that this game would be kindergarden alike and kinda makes me think it's gonna be so easy and chessy that It won't last 2 days on my hands before I beat it.
On the other part it looks like SEGA is trying to get bucks from kids. (Like steal a candy from a kid, right SEGA?) Lol I hope I'm wrong cause otherwise I'll be upset for months.
Gin93
05-27-2010, 04:47 PM
bad news but I knew this game wouldn't be special or anything
how is that bad news?
SpongeAlex
05-27-2010, 04:51 PM
I'm not really surprised, but whatever.
Decision makers at Sega killed off a future Storybook installment after realizing the damage done to Sonic branding upon SBK’s very poor sales and reception–opting instead to push forward with this project.
So, they knew Black Knight wasn't very well recieved?
mopingskull
05-27-2010, 04:55 PM
Okay, now I'm a little bit worried. D:
StormTheHedgehog92
05-27-2010, 04:57 PM
I don't care!!! I still wanna buy it, play it, & accomplish it!!!!! MWAHAHAHA!!!! Oops.... Was that out loud?
how is that bad news?The fact that the game is being developed by the same team that did Sonic and the Black Knight is enough to make anyone worry. That game was a disaster and it was poorly received by just about every review site and magazine out there, save for ONM which has apparently reserved an 8 for every Sonic game ever.
Twylis
05-27-2010, 05:11 PM
The fact that the game is being developed by the same team that did Sonic and the Black Knight is enough to make anyone worry. That game was a disaster and it was poorly received by just about every review site and magazine out there, save for ONM which has apparently reserved an 8 for every Sonic game ever.
The biggest gripe was sluggish swordplay, followed by an unnecessarily short storyline.
The former won't be a problem for obvious reasons, however, whilst the latter seems quite plausible for this game.
*facepalms*
I forgot. I'll be 14 too. Forgot my birthday was on June, and that it'll only come near the end of 2010.
I want them to bring the Chaotix back too. :)
andand I thought they might because of the similar setting to Knuckles' Chaotix
andandand I thought that the new artwork for Espio could maybe be for this game.
What do you mean by this new artwork and where might I find it
and if true (I've also heard of new cream artwork) it could mean they appear in the game
Axl-Fox
05-27-2010, 05:13 PM
I dont trust the people over at TSSZ, so I'll just wait for the gameplay footage at the E3
linkhatcherT
05-27-2010, 05:13 PM
I bet sonic turns to color Sonic at the end.
Kuronoa
05-27-2010, 05:14 PM
The fact that the game is being developed by the same team that did Sonic and the Black Knight is enough to make anyone worry. That game was a disaster and it was poorly received by just about every review site and magazine out there, save for ONM which has apparently reserved an 8 for every Sonic game ever.
Actually, there were a few more reviews past 5/10 but in general it is among the big three poorly received Sonic games.Is this the same exact team behind Secret Rings? That gotten like the opposite reception there.
SpongeAlex
05-27-2010, 05:18 PM
Is this the same exact team behind Secret Rings?
I'm pretty sure.
Kuronoa
05-27-2010, 05:20 PM
If it is then I"m not going to worry too much. 1 good game and 1 bad game... can go either way.
blu_64
05-27-2010, 05:20 PM
Calm down, everyone. http://gonintendo.com/viewstory.php?id=125057
Its probably nothing more than a rumor. Its best to just wait for the upcoming Nintendo Power feature, or confirmation from an actual Sega rep.
AutoSaver
05-27-2010, 05:21 PM
SSMB is better. :p
Axl-Fox
05-27-2010, 05:23 PM
Calm down, everyone. http://gonintendo.com/viewstory.php?id=125057
Its probably nothing more than a rumor. Its best to just wait for the upcoming Nintendo Power feature, or confirmation from an actual Sega rep.
that's why I am talking about
TSSZ always makes up crap, better wait for an official source for confirmation
FlameTheFox
05-27-2010, 05:28 PM
What do you mean by this new artwork and where might I find it
and if true (I've also heard of new cream artwork) it could mean they appear in the game
It's from England's new Sonic sticker album.
Flamerstreak
05-27-2010, 05:29 PM
Unsurprising, to me, at least. Somehow, there was some reason this was for the Wii and DS. I just knew it.
Still, I look forward to this game. I actually liked Black Knight, and I really liked Secret Rings, and if the gameplay is more like the daytime levels of Sonic Unleashed, I will really like this. Plus, at least, as I have heard, that there will be more alternate routes (some accessed by use of the ability, the Yellow Drill, from the yellow Wisp) than the last two games, and I do think that it is a good idea for this game to be targeted to young gamers, and as I know, Sonic has always been aimed towards kids, even though they can still be played by anyone else.
After all, what can be better than high chances of Eggman being the main villain?
Neon321
05-27-2010, 05:31 PM
Ok, so does this mean when us older people play this game, we are going to feel stupid? Because Im building up a collection of Sonic games here and so far I have all but 2...
AutoSaver
05-27-2010, 05:33 PM
mike (http://finalfantasyeva.deviantart.com/) on may 27th, 2010 7.30 pm @ edge
i’m his source. My dad works at sega.
roflmao!!!!!
sloth
05-27-2010, 05:38 PM
Developed in the same vein as the Black Knight?.... *MASSIVE FACEPALMx12* well looks like my instincts of impending doom was right on the money.
Purge
05-27-2010, 05:54 PM
Hmmm... I'm trying to stay positive...
But I really can't.
But what about gimmicks? Nintendo Power has teased a lack of gimmicks, but we’ve been informed that won’t quite be the case. To complement Sonic Colors push toward young players, our source says there will be gimmicks that involve pointing and touching various items in-game.
I don't know how to feel about this.
YoshiAngemon
05-27-2010, 06:25 PM
So, the more mature games that are E10+ (Sonic the Hedgehog 2006) or T-rated are made exclusively for the PS3 and XBox 360.
BaronGrackle
05-27-2010, 06:26 PM
and also Cream might of just went up the likelyhood scale cuz, younger gamers like young character (or so I've heard) and they should bring back the chaotix
I still want to wait for official info on the Nintendo Magazine, but if Tails is getting away too much from what I expect I will have lost 30% of the interest in this game.
Haven't you heard?
"More jaded Sonic fans can welcome one bit of information. Our source believes only Sonic will be playable in Sonic Colors’s main campaign. Tails was seen in the trailer Sega released Thursday, but our source believes the fox’s role will be limited, perhaps as part of a multiplayer component."
You know what? I think that unless you've sincerely enjoyed playing either Sonic 2, Sonic 3 & Knuckles, or Sonic Adventure, then you have no business making predictions about what "jaded Sonic fans can welcome". I think this is called the Tails Cycle. :p
sloth
05-27-2010, 06:27 PM
So, the more mature games that are E10+ or T-rated are made exclusively for the PS3 and XBox 360.
This piece of "news" isn't doing the wii sterotype any positive service huh?
YoshiAngemon
05-27-2010, 06:38 PM
This piece of "news" isn't doing the wii sterotype any positive service huh?
It might, but the PS3 and XBox 360 Owners will have to wait for 2011, when the 20th Anniversary Title will come out EXCLUSIVELY for the PlayStation 3 and XBox 360.
CrimsonBlazer
05-27-2010, 07:41 PM
Eh i'm not believing this till something like Nintendo Power comes out. Or at E3. Seriously who are these "sources"?
Axl-Fox
05-27-2010, 07:57 PM
It might, but the PS3 and XBox 360 Owners will have to wait for 2011, when the 20th Anniversary Title will come out EXCLUSIVELY for the PlayStation 3 and XBox 360.
excuse me but can you be so kind to tell me where's the source of this info?
the game is far for bewing announced and people are assuming that it'll be a PS3/Xbox exclusive?
DJGameFreakTheIguana
05-27-2010, 08:39 PM
Depends on how it is played out, being aimed at younger audiences doesn't mean it sucks after all.
Well, but when you trying to make something kiddy that's already kid friendly, as the viper dude put it, there could be a problem.
Better colorful and kiddy than dark and try too hard to grab an older audience that probably wouldn't care for Sonic in the first place.
You mean like this:
http://img541.imageshack.us/img541/9622/bor00000.th.gif (http://img541.imageshack.us/i/bor00000.gif/)http://img163.imageshack.us/img163/3779/bor0013.th.gif (http://img163.imageshack.us/i/bor0013.gif/)
A little something from my skillz, or did I blow your mind?
X)
Yeow95
05-27-2010, 09:11 PM
The only thing that bothers me is the education stuff. But WE NEED TO LEARN!!! XD
IT'S SONIC SAYS ALL OVER AGAN YAAAAAAAAAAAAAY!!!!! LOL
Yeow95
05-27-2010, 09:12 PM
excuse me but can you be so kind to tell me where's the source of this info?
the game is far for bewing announced and people are assuming that it'll be a PS3/Xbox exclusive?
I agree, where did you hear this from? :|
CivoLee
05-27-2010, 09:30 PM
If this is true, then I'm sure the "classic and modern Sonic fans can never agree, so the canon should be split" Nazis are jumping for joy, because it seems they've won. The modern 3D games will be kiddie games for the Wii and we'll get more OK for kids but primarily meant for the nostalgia crowd Sonic 4, 5, 6, 7, etc as download only games for all the consoles.*
I don't see why everything these days has to be targeted to a specific demographic and exclude anyone outside it. It's just like I was watching a music video on Fuse On Demand the other day and it was followed by two promos, one for indie/underground.unsigned music and the other for big name pop stars. What, so someone can't like both? Can't SEGA make a Wii/DS exclusive Sonic game or, for that matter, a 3D Sonic game that's safe for kids and yet has timeless appeal for everyone?
*And it will mean they'll whine even harder about putting "classic Sonic" in Sonic 4, 5, 6, 7, etc...
Gin93
05-27-2010, 10:13 PM
the canned the storybook series? awwww, i dont know , but it seems like the fanbase is killing sonic instead of sega
ShadiWulf
05-27-2010, 10:15 PM
too many people hate TSSZ, Sonic Stadium isn't any better, it's a war between 2 sonic fansites, get over it =P
Though the true Storybook elements are gone, Sonic Colors may retain some callbacks, especially in difficulty and demographics. On the former, our source made clear this game will not have a huge learning curve to it, and will be easy for target audiences to pick up and play. That audience, we were told, leans young. Though this is a Sonic game, Sega will push marketing of Colors toward general, mainstream Wii players–not necessarily generalized, mainstream gamers. Our source compared the marketing strategy of Colors to Jambo! Safari: Animal Rescue, which Sega released last year with hints of education components to the Nintendo Wii and DS. It’s interesting to know that, when you consider the select few adults in mainstream gaming press who have claimed to play Colors in its current state seem pleased with the product.
More jaded Sonic fans can welcome one bit of information. Our source believes only Sonic will be playable in Sonic Colors’s main campaign. Tails was seen in the trailer Sega released Thursday, but our source believes the fox’s role will be limited, perhaps as part of a multiplayer component.
But what about gimmicks? Nintendo Power teased a lack of gimmicks, but we’ve been informed that won’t quite be the case. To complement Sonic Colors’s push toward young players, our source says there will be gimmicks that involve pointing and touching various items in-game. That said, we’ve been assured this isn’t a game breaker, and that the gimmicks play out very well with overall game mechanics.
As for fans already comparing Sonic Colors to Super Mario Galaxy sight unseen, we are told that may be on par with comparing apples and oranges. Our source cited Super Mario Galaxy’s universally mainstream appeal, which Colors is internally not trying to accomplish. Still, the source hinted at possible Galaxy-like elements in the game, and believed Sega’s PR staff may use that as a marketing tactic to appeal to the more selective mainstream.
Those are the new details we have independently learned this week. It won’t be long before we know more when Sonic Colors is playable on the show floor of the 2010 Electronic Entertainment Expo. But we’re not done with the exclusives. Friday on TSSZ News, we’ll have some new information to share with you regarding Sonic the Hedgehog 4, and we think you’ll like it.could it be fun? Sure.
but it's aimed at kids, just like black knight,
It fits perfectly with Mike Hayes plan for Sonic.
SEGA isn't expecting this to be a huge seller either, just look at their Wii sales predictions for the fiscal year of 2010.
All the pieces fit, but people are still denial. We will see come E3.
Gin93
05-27-2010, 10:16 PM
The fact that the game is being developed by the same team that did Sonic and the Black Knight is enough to make anyone worry. That game was a disaster and it was poorly received by just about every review site and magazine out there, save for ONM which has apparently reserved an 8 for every Sonic game ever.
well sonic is for kids, older fans are just killjoys like actual adults...
well sonic is for kids, older fans are just killjoys like actual adults...
I didn't mention anything about older players or kids(that's actually not a concern to me), but I really don't get what you're saying. Are you insisting that the new games are scorned by these "killjoys" because the critics are outside the game's target age, and we grown-ups won't allow ourselves to have fun?
Because frankly, that's a crock of **** and an incredibly lazy argument. Sonic isn't taking heat because people have outgrown him. It's because there's usually something fatally wrong with his games.
0xym0ron
05-27-2010, 11:03 PM
TSSZ Exclusive: Sonic Colors Developed by Storybook Division, Meant for Young Crowd
That young?
ShadiWulf
05-27-2010, 11:04 PM
Just so people can see where my argument is coming from and that I'm not making stuff up.
- Kiddy Sonic Games (Black Knight, Sonic Colors)
- Mainstream Sonic games (20th anniversary game)
- Hardcore Sonic games (Sonic 4)
I got those from this
Part 1 highlighted in red
part 2 highlighted in green
part 3 highlighted in blue
Sega's core Sonic target, in fact, isn't those who grew up with Sonic. It's those who are growing up now. "It very much is in that under 12 group," Hayes said. "And what we have to do is make a Sonic that is of a quality that delights that audience, first and foremost. I'd argue that we very much achieved that with products like Sonic Heroes on PS2, and I think we did that with Mario and Sonic 1 on Wii and DS. I think we did it some ways with Sonic and the Secret Rings on Wii. I think [the Wii's Sonic and the] Black Knight was a good game."
Hayes is less satisfied with Sega's execution of those Sonic games that have been on the more powerful Xbox 360 and PS3 platforms. "I think we've had challenges with [the 2006] Sonic the Hedgehog and Unleashed," he said. "[The 2006 game] Sonic the Hedgehog sells extremely well at a budget price. So clearly it's very popular with a young audience. But first and foremost is: We've got to make a quality game for that audience. Does quality mean it's got to be a Metacritic 90 percent? Well not necessarily. It's just got to be quality that's appropriate for them. Then we've got our core fans, and what we need to do is now and then produce a Sonic that will appeal to those fans specifically. "
http://kotaku.com/5336675/sega-impossible-to-please-all-sonic-fans-with-one-sonic-game
shihe
05-27-2010, 11:32 PM
Why's it so hard for SEGA to pronounce the words "FOR EVERYONE".
It almost feels insulting that they're always aiming it to kids. Sure, that doesn't stop ME from playing the games, and finding them good. But when aiming the game at kids is an excuse to be lazy on a game, then shame on you, SEGA.
I won't be excited for this game because I already am for Sonic 4, and really, the descriptions given so far sound a lot like Sonic Unleashed promises... Then again, I liked Secret Rings... I guess I'll just sit tight and wait.
CrimsonBlazer
05-27-2010, 11:41 PM
If the game is rated E for everyone then it should be just that. FOR EVERYONE.
superespeo
05-28-2010, 12:24 AM
I dont see how they can figure out what kids like to play. When I was little I played NES, SNES, Sega Gen, and N64. I remember I loved games like mario, but at the same time I liked games like megaman x. Also I remember in 5th grade how I played games like jet force gemini a LOT.
Really I guess what made me like games was when there was a cool main character, and it wasn't all kiddy. I guess I just liked the more grown up characters and had fun playing as them. I'm still like that today but... well.... yeah.
The only game that had kiddy parts to it that I liked when I was younger was the rugrats game. Other than that, I was always playing games with characters I thought were cool.
So anyway... I dont see how you can make a sonic game aimed at kids only. If a kid sees sonic and thinks he's cool, they'll like it. Not really sure that a game that looks like it's for preschoolers would really stand out to them. Then again.... *looks at the kid shows that are on today compaired to what I used to watch*..... maybe it would.......
Kintor
05-28-2010, 12:34 AM
*BLEUGH* I can’t stand TSSZ; they are always trying to cause trouble. They’ll publish anything if they think it will get them page views, bonus points if ‘news’ in question gets the fanbase riled up. TSSZ won’t even say what their source is, that’s just sad.
Still, with that being said, I find the sudden anger about this revelation very strange. As far as I’m concerned Sonic has always been targeted towards children. After all, we were all children when we first became Sonic fans. What’s more I can see that many here are in fact younger fans, there is absolutely nothing wrong with this. You see, this is not just about keeping the existing fans happy; it’s about Sega creating an entirely new generation of Sonic fans. The truth of the matter is that none of us can do this forever. Bringing new faces into the fanbase is the only way to move forward; so that Sonic can still be around 10, 20, 50 and even 500 years from now.
What we have seen thus far of Sonic Colours looks very promising. The visuals are beautiful, surreal but still giving of a light-hearted atmosphere. A few have drawn parallels to the old Megadrive games, for obvious reasons. Those were children’s games and so is Sonic Colours. This really shouldn’t be an issue at all.
0xym0ron
05-28-2010, 12:42 AM
If the game is rated E for everyone then it should be just that. FOR EVERYONE.
Not just kids. Well, adults and/or teens could play it but they'd probably look somewhat silly when doing so.
CrimsonBlazer
05-28-2010, 12:44 AM
Not just kids. Well, adults could play it but they'd probably look silly when doing so.
Not really otherwise the E rating wouldn't exist.
0xym0ron
05-28-2010, 12:48 AM
Not really otherwise the E rating wouldn't exist.
Ratings aren't everything, especially when it comes to the E rating. That one can be tricky..
Solaris Paradox
05-28-2010, 12:49 AM
Am I the only one who finds classifying the Wisps as gimmicks kind of unfair at this point? Sure, it seems to be this game's "thing," but they sound more like they act as power-ups.
0xym0ron
05-28-2010, 12:56 AM
Am I the only one who finds classifying the Wisps as gimmicks kind of unfair at this point? Sure, it seems to be this game's "thing," but they sound more like they act as power-ups.
They do...they are, actually. That's their sole purpose besides making the game look like it's for a young audience.
CrimsonBlazer
05-28-2010, 12:59 AM
^ Not really.
Haru-chan
05-28-2010, 02:21 AM
The next Sonic for Nintendo Wii and DS, Sonic Colors, will be developed in the same vein as Sonic and the Black Knight–toward the very young fan, not necessarily a Sonic fan, and not the mainstream gamer.
That is one of several pieces of information an independent source confirmed to TSSZ News regarding the game, slated for release this Holiday season. In fact, it will be the same Sonic Team division behind SBK and Sonic and the Secret Rings–dubbed the “Storybook” division, who will head up most of the development on the Wii edition, our source said.
So, why isn’t it a part of the Sonic Storybook Series? It’s most likely because the franchise is dead, our source explained. Decision makers at Sega killed off a future Storybook installment after realizing the damage done to Sonic branding upon SBK’s very poor sales and reception–opting instead to push forward with this project. An unofficial estimate at VGChartz.com claims the game to date has sold only a hair above half a million copies worldwide.
Though the true Storybook elements are gone, Sonic Colors may retain some callbacks, especially in difficulty and demographics. On the former, our source made clear this game will not have a huge learning curve to it, and will be easy for target audiences to pick up and play. That audience, we were told, leans young. Though this is a Sonic game, Sega will push marketing of Colors toward general, mainstream Wii players–not necessarily generalized, mainstream gamers. Our source compared the marketing strategy of Colors to Jambo! Safari: Animal Rescue, which Sega released last year with hints of education components to the Nintendo Wii and DS. It’s interesting to know that, when you consider the select few adults in mainstream gaming press who have claimed to play Colors in its current state seem pleased with the product.
More jaded Sonic fans can welcome one bit of information. Our source believes only Sonic will be playable in Sonic Colors’s main campaign. Tails was seen in the trailer Sega released Thursday, but our source believes the fox’s role will be limited, perhaps as part of a multiplayer component.
But what about gimmicks? Nintendo Power has teased a lack of gimmicks, but we’ve been informed that won’t quite be the case. To complement Sonic Colors’s push toward young players, our source says there will be gimmicks that involve pointing and touching various items in-game. That said, we’ve been assured this isn’t a game breaker, and that the gimmicks play out very well with overall game mechanics.
As for fans already comparing Sonic Colors to Super Mario Galaxy sight unseen, we are told that may be on par with comparing apples and oranges. Our source cited Super Mario Galaxy’s universally mainstream appeal, which Colors is internally not trying to accomplish. Still, the source hinted at possible Galaxy-like elements in the game, and believed Sega’s PR staff may use that as a marketing tactic to appeal to the more selective mainstream.
Those are the new details we have independently learned this week. It won’t be long before we know more when Sonic Colors is playable on the show floor of the 2010 Electronic Entertainment Expo. But we’re not done with the exclusives. Friday on TSSZ News, we’ll have some new information to share with you regarding Sonic the Hedgehog 4, and we think you’ll like it.
This all makes me very very VERY happy.
..and I'm 24 years old. So there.
sonicadventurefan
05-28-2010, 02:51 AM
This all makes me very very VERY happy.
..and I'm 24 years old. So there.
your happy:o thats a surprise:rolleyes:
Solaris Paradox
05-28-2010, 03:38 AM
Developed in the same vein as the Black Knight?.... *MASSIVE FACEPALMx12* well looks like my instincts of impending doom was right on the money.
Black Knight's graphics, writing, and story presentation were all really good. (As was the soundtrack, but, y'know, what else is new.) If the swordplay mechanic was bad, well, then, that was bad. We know that this won't have that, and really, that was the part people didn't like.
Your "instincts of impending doom" really should wait until we have some info to go on.
AwesomeTails
05-28-2010, 04:18 AM
I agree with solaris. Everything in SBK was good except for gameplay(imo also) the music and environment.
The latter seem to be fixed if I have to believe the teaser. Gameplay should be clear over time
MairBob
05-28-2010, 05:07 AM
I'll be 17 by the time this game comes out...but hey, who cares if it's for kids? I can still act childish for this one game, right? :D
spiny blue
05-28-2010, 05:07 AM
its sad that sonic and the black knight didn't sell well.
it was an awesome game the game play , the presentation , the story line , the cut scenes style.
some people might have complained about sonic's limted movement , he doesn't walk left and right properly is because if they used some thing like sonic unleashed with a sword , people would complain Much more just imagine. facing backwards and enemies are forward hitting you and now it takes time to switch your face forward so you can kill the enemies? and now enemies hit you while you are trying to face the other side? ever noticed?
i think in SBK They made a good choice with the movement.
as for the story line it was amazing and the gameplay was amazing too:
http://www.youtube.com/watch?v=8WDb8n5yTUM
the story line wasn't short but wasn't long either. some thing between.
How Ever their are tons things to do making it way longer , unlocking more missions to unlock more items and increase the knights speed and unlock weapons and items that increases your speed , its challenging and takes a lot of time to unlock every thing. so it isn't short and easy once you try to unlock every thing.
The Voice actos of 4kids are great , and jason griffen makes a lot of funny quotes like :
Caliburn : We ... we are going to fall!
Sonic : I know isn't it great!
their is a choice to play with japanese voices but with english substitles (i think).
also and the bosses (almost all of them) are easy very easy to Beat But the point of having them easy is to try not to get hit and to get 5 stars and a good time resault. its even harder when you try to collect specfic items.
any ways its sad that it didn't get good ratings by lots of people and it didn't sell well.
i think its a great sonic game.
one thing to say about sonic colors , Please sonic team make it Hard , harder than sonic and the black knight or as hard as sonic and the secret rings.
Hmm... I really wonder if we are ever going to see sonic team posting on this forum , that would have been awesome and i also would love to see Dimps posting here :-)
i am excited about sonic colors at any ways.
looking forward to take a look at the Speed Equipments and items their , and also to check wisps powers :D
Also Chao garden , sonic team?
or ... alien garden pretty please That would be amazing.
and i hope for hub worlds in eash planet with or without them would still keep me excited about this game.
hopefully we will see more information or a game play trailer :)
0LunarShadow
05-28-2010, 05:09 AM
I'll be 73 when this game comes out, but this old man's thumbs still got it!
Ohohohoho!
YoshiAngemon
05-28-2010, 05:42 AM
excuse me but can you be so kind to tell me where's the source of this info?
the game is far for bewing announced and people are assuming that it'll be a PS3/Xbox exclusive?
I agree, where did you hear this from? :|
No source. Just intuition. Remember, Sonic 2006 had a storyline that was more mature than that of Secret Rings. That's what made me believe that the 20th Anniversary Game will be PS3/360 Exclusive.
Minii
05-28-2010, 05:50 AM
*facepalms*
I forgot. I'll be 14 too. Forgot my birthday was on June, and that it'll only come near the end of 2010.
I want them to bring the Chaotix back too. :)
andand I thought they might because of the similar setting to Knuckles' Chaotix
andandand I thought that the new artwork for Espio could maybe be for this game.
New artwork? Whar?
Gin93
05-28-2010, 06:31 AM
I like how some fans are like, BAAaaaaaaaaaaaaaaaaw on tssz because the game is for kids.
KashMir2099/Sadistika
05-28-2010, 06:38 AM
OK, yeah, I'm becoming more and more OK with Sonic Colors as time goes by.
Sega just might be making a true win here.
Mythrill
05-28-2010, 06:40 AM
Ok, so does this mean when us older people play this game, we are going to feel stupid? Because Im building up a collection of Sonic games here and so far I have all but 2...
I see two main possibilities:
Sega is trying to diversify its demographics and they're making children their main audience now.
Sega is trying to diverisfy its demographics, paying equal attention to children and teenagers / young adults.
Sega is trying to transition from teenagers / young adults into young children, getting rid of the teenager / young adults market slowly.
The most likely of them, I think, is the first one.
In any of the cases, this game probably means that even though you guys can play this game, it was never intended to you in the first place.
Gin93
05-28-2010, 06:42 AM
I see two main possibilities:
Sega is trying to diversify its demographics and they're making children their main audience now.
Sega is trying to diverisfy its demographics, paying equal attention to children and teenagers / young adults.
Sega is trying to transition from teenagers / young adults into young children, getting rid of the teenager / young adults market slowly.
The most likely of them, I think, is the first one.
In any of the cases, this game probably means that even though you guys can play this game, it was never intended to you in the first place.
sega probably sick and tired of the older base(excluding sonic 4)
Mythrill
05-28-2010, 06:45 AM
sega probably sick and tired of the older base(excluding sonic 4)
Who knows? If it sells, there's no such thing. Sure they could be assuming it's the fanbase's fault that their games don't sell. Do you think that this is true though?
I guess we all know the answer.
sloth
05-28-2010, 07:47 AM
Black Knight's graphics, writing, and story presentation were all really good. (As was the soundtrack, but, y'know, what else is new.) If the swordplay mechanic was bad, well, then, that was bad. We know that this won't have that, and really, that was the part people didn't like.
Your "instincts of impending doom" really should wait until we have some info to go on.
ಠ_ಠ http://objection.mrdictionary.net/go.php?n=3935223
Flamerstreak
05-28-2010, 07:54 AM
Well, despite my last post, I am taking this as a rumor, and speaking of that...
ಠ_ಠ http://objection.mrdictionary.net/go.php?n=3935223
*looks at the objection* no word on the DS version? You have a point there. Plus, the storybook team has never released a storybook game on the Nintendo DS, and even though this is not a storybook game, and even though the DS version is being codeveloped by Dimps, it still seems strange the source never said anything about the DS version, and only the Wii version. Plus, if this is really the storybook team working on this game, why would they want to have this game made for the DS when they have only made Wii EXclusive games? Plus, if this IS the storybook team, were they even okay in allowing with a DS version being made by Dimps, even though this is not a storybook game?
Either way, I smell something fishy here. The source did not say much of, if, none of anything about Dimps, the DS and even the storybook team, provided they are making this game, and their being involved some in making the DS version alongside Dimps. Something is odd about this picture.
EDIT: Not to mention that the storybook team does not even seem to have any record of working alongside Dimps in making either of the last two storybook games on the DS, since those games were Wii exclusive.
K2SonicFan
05-28-2010, 07:58 AM
See, I told you it was aimed at "pre-schoolers"!
CrimsonBlazer
05-28-2010, 08:03 AM
ಠ_ಠ http://objection.mrdictionary.net/go.php?n=3935223
Yeah I noticed it too. All this is rumor anyway so I am still waiting for the Nintendo Power issue.
K2Sonic: You still need to get rid of that dumb sig. Besides all this is a rumor anyways.
ShadiWulf
05-28-2010, 10:11 AM
Tristan, the one who wrote the article on TSSZNews posted this on Sonic Retro
No one's asking you to believe it. If you prefer spoon fed announcements of barely announcements from official outlets every month or so, that's your call.
I'm one to take serious reservations at both the news that it's from the same team behind SBK, and that the game is deliberately being developed for kids (and when I say kids, I mean ages in the single digits.). Quite honestly I would be surprised if the game weren't on rails, at least for portions.
E3's in ~3 weeks anyway. I'm sure something concrete will come out of there.
Ghostal_Force
05-28-2010, 11:47 AM
The same people behind the Storybook games? ... eh. Not that the Storybook games weren't good, but I wouldn't want this to be made in a similar structure to SatSR and SatBK. I don't want this to be on-rails nor do I want it to be as linear like as SatBK. And speaking of Sonic and the Black Knight, that personally left me a bit... guh. The game was OK, but OH PLEASE DON'T MAKE IT LIKE THAT AT ALL.
There should be another Storybook game. But not this. One based on Greek Mythology or something. Ending it with The Black Knight is an unworthy finish.
I want this game to be developed at least like Sonic Unleashed's Daytime stages with some mechanics to match the "Color" theme here.
This was the first time in a long time since I got extremely excited for a Sonic game the exact moment I saw a teaser for it but now I'm getting skeptical. I'll just have to see what the devs will with this..
CrimsonBlazer
05-28-2010, 12:12 PM
I want this game to be developed at least like Sonic Unleashed's Daytime stages with some mechanics to match the "Color" theme here.
Isn't this what the game was supposed be?
kjpsonic
05-28-2010, 12:47 PM
My questions to this are...
1. How is it like the Story Book Series if it doesn't say and that Sonic doesn't have a sword or anything like that? (By the way the Story Book Series was base off of books not from an alien planet on top of Sonic's planet...)
2. How are they gonna put a Story Book game on DS anyway?
3. Sonic games been like a kids franchise for a while now... Why do you not think Mario games are even more kiddie?
4. How can you predict what the game-play is? Your judging on a game you haven't even played yet... >.>"
T-Man
05-28-2010, 01:23 PM
I'm going to wait until the reviews come out to decide whether I'll get the game or not, but considering the kiddish reputation the game has (whether TSSZ article is truthful or not), I think it would be best if I remove the game from my signature.
spiny blue
05-28-2010, 01:50 PM
http://www.vgchartz.com/games/index.php?name=sonic+unleashed
Check Sonic Unleashed overall sales.
Wii Version sold almost 1 million and a half
PS3 Version and XBOX360 Version sold 0.65 million
PS3 sold 0.58 Million.
making the wii version the highest seller.
sonic unleashed was aimed at world wide audience its story line was considerably hard core-like story line.
the box art wasn't even appealing to kids it had more like horor-like box art. and it still sold well. how ever sonic and the black knight didn't sell
i am just saying it doesn't take a kiddish focused audience to make a sonic games sell well on wii and the prove is unleashed wii , proving that a very huge Ages+10 Audience (way more than the sonic audience of ps3/360/ps2) bought sonic unleashed but not the black knight mostly because they heard bad reviews about it or didn't like the idea of the sword or it wasn't childish enough for kids.
i loved sonic and the black knight i could give it a perfect score.
how ever SEGA Needs to Know that it doesn't need to show kiddish like story line in order for sonic games on wii to sell well.
i am still excited over sonic colors but really i wish they didn't kill the story book series. it doesn't deserve so.
But perhaps since the bigger audience Might not accept this game , it might Sell Even better if the kids audience is the target.
Either Way This Should be enough for me to buy:
Sonic Colors sees Sonic accelerating to adrenaline-pumping super speeds and blasting through obstacles in ways never before seen in a Sonic game.
Stringing the Wisp power-ups together creates a combo that increases Sonic’s boost gauge even more quickly and exclusive Wisp power-ups will be available for both Wii and the Nintendo DS versions, ensuring a unique and super speedy gameplay experience for Sonic fans everywhere.
also Eggman Creating an amusement park and putting some traps on it for sonic. that kind of reminds me of eggman land , sonic vs eggman to save the world doesn't sound childish to me and many retro sonic fans. :D
perhaps this game will play like sonic adventure Speed + platforming even better.
i can't wait for E3.
Ghostal_Force
05-28-2010, 02:16 PM
Isn't this what the game was supposed be?
It's a bit hard to see that since this is being made by the devs behind the Storybook series, which were all on-rails.
spiny blue
05-28-2010, 02:47 PM
It's a bit hard to see that since this is being made by the devs behind the Storybook series, which were all on-rails.
Sonic and the black knight wasn't on rails.
you can stop in that game and go right and left how ever it doesn't allow you to Flip your position like in unleashed.
OK Try To play sonic unleashed and pretend it has a sword , and an enemy striking you from behind while you are flipping your position to backwards and then he hits you again while you are trying to face into forward that makes no sense. you can't flip sonic's body in black knight like in unleashed for that reason and their isn't much space left and right because what would you even do in that space , the enemie will chase you like hide and run (its not a FPS).
it would have big issues trust me and people would have complained more if it was unleashed with a sword.
But black knight wasn't on rails btw. you can go left and right and avoid obstacles from their. you can jump back wards , you can stop and you are not forced to go forward all the time. its an amazing game in my opinion btw.
btw have you played sonic and the black knight and sonic and the secrt rings?
also again Sonic and the black knight isn't on Rails.
CrimsonBlazer
05-28-2010, 02:51 PM
It's a bit hard to see that since this is being made by the devs behind the Storybook series, which were all on-rails.
This hasn't been confirmed yet you know.
spiny blue
05-28-2010, 02:56 PM
Imagine this with sword and enemies every where running into you:
http://www.youtube.com/watch?v=dxVE1dNG4fE
that would have an instant lose.
the developers probably thought about this. also SATBK is an amazing game i give it a perfect score , their are even a lot to do and unlock when you finish the game.
plus who said sonic colors is going to be on rails or would be like SATBK.
we barley know any thing about this game.
Ghostal_Force
05-28-2010, 03:22 PM
Sonic and the black knight wasn't on rails.
you can stop in that game and go right and left how ever it doesn't allow you to Flip your position like in unleashed.
Which obviously isn't good enough. I do not want this game to be like that.
And I quite obviously HAVE played the Storybook games.
this hasn't been confirmed yet you know.
Really? Well, if it is...
Twylis
05-28-2010, 03:37 PM
'Under-12 group'? Wow. I feel cool now.
bitmaster
05-28-2010, 03:44 PM
Ok, for kids, now after this, please just make a sonic game that's rated E but doesn't make older players look like fools while playin' it. It was done with SA, SA2, and heroes and do forth. Just need another game. Word to mama yo.
X)
The day we are the larger demographic then the kids, Sega will smell the money in our direction and CATER to us..but That is not likely at all.
I'm one to take serious reservations at both the news that it's from the same team behind SBK, and that the game is deliberately being developed for kids (and when I say kids, I mean ages in the single digits.). Quite honestly I would be surprised if the game weren't on rails, at least for portions.
D: at the bolded.
I'm afraid of what Sonic Team will do to appeal to the kiddies. Sonic Heroes story comes to mind. x___x
viperxmns
05-28-2010, 04:25 PM
Ditto, it's all too likely to imagine seeing the game move on rails. They'd be smart not to keep doing it. Certain stages can have it, but the whole game shouldn't. I don't suppose if we see rails we can rail (pun intended) hard enough to make them delay the release and change things.
CrimsonBlazer
05-28-2010, 04:28 PM
D: at the bolded.
I'm afraid of what Sonic Team will do to appeal to the kiddies. Sonic Heroes story comes to mind. x___x
You mean lack thereof a story? Anyway as I have said for the 12 millionth time we should just wait.
sloth
05-28-2010, 04:34 PM
D: at the bolded.
I'm afraid of what Sonic Team will do to appeal to the kiddies. Sonic Heroes story comes to mind. x___x
I hope the dialogue is just as bad! *eager face* http://www.youtube.com/watch?v=Frf_Thn7kJY
Twylis
05-28-2010, 04:39 PM
I actually loved Heroes' script. I didn't at first, but after all this time, now I do.
Kuronoa
05-28-2010, 05:25 PM
It was rather throwaway but it kept a lighthearted feel to it and doesn't try and overshadow the gameplay. For that I don't mind playing the game knowing I will hear them every minute.
Story-wise I don't' mind if Colors is like Heroes but the script should try and be more meaningful.
Gin93
05-28-2010, 05:30 PM
It was rather throwaway but it kept a lighthearted feel to it and doesn't try and overshadow the gameplay. For that I don't mind playing the game knowing I will hear them every minute.
Story-wise I don't' mind if Colors is like Heroes but the script should try and be more meaningful.
hero's had the worst script
I hope sonic color is at least memorable
DJGameFreakTheIguana
05-28-2010, 05:32 PM
The day we are the larger demographic then the kids, Sega will smell the money in our direction and CATER to us..but That is not likely at all.
ah, dammit all. Better just keep working on my own stuff then. Seriously though, Kids would still be able to play sonic games without it being marketed to them, that's the big thing here. The only remotely child-unfriendly sonic game is shadow the hedgehog, for cussing alone, because kids these days do play game like the GTA series. Even better, I was playing this game right here:
http://www.youtube.com/watch?v=p0cuweRR5s0&feature=related
Now, my little cousin, wont play this game. why? because, and I qoute:
I don't play cartoon games
See what I'm getting at? A streets of rage game was too cartoony for him, ad he's a kid. You think he's gonna play sonic colors? I doubt it. BTW, he plays shadowTH sometimes though.
X)
ShadiWulf
05-28-2010, 05:46 PM
I understand everything now.
In Sonic Colors all you do is run forward, since the Wii fanboys loved that in Sonic Unleashed Wii.
Gameplay consists of running forward on a set path with no obstacles and no jumping. You will run forward by pushing forward on the nunchuck stick and you will point at random wisps with the wiiremote to get power ups. Example, "YELLOW" flashes on the screen and you point at the yellow wisp and it will drill you through a wall, if you don't point at it in time, Sonic will take an alternate path. This is why the CGI trailer is nothing but Sonic running straight.
DJGameFreakTheIguana
05-28-2010, 05:57 PM
I understand everything now.
In Sonic Colors all you do is run forward, since the Wii fanboys loved that in Sonic Unleashed Wii.
Gameplay consists of running forward on a set path with no obstacles and no jumping. You will run forward by pushing forward on the nunchuck stick and you will point at random wisps with the wiiremote to get power ups. Example, "YELLOW" flashes on the screen and you point at the yellow wisp and it will drill you through a wall, if you don't point at it in time, Sonic will take an alternate path. This is why the CGI trailer is nothing but Sonic running straight.
Sounds A LOT like a casual wii title now. At least secret rings had more to it, but I'll hold my judgement for now. Would still give it a try though.
X)
Poezick88
05-28-2010, 06:33 PM
Ok, for kids, now after this, please just make a sonic game that's rated E but doesn't make older players look like fools while playin' it. It was done with SA, SA2, and heroes and do forth. Just need another game. Word to mama yo.
X)
I felt dumb playing heroes for some reason but I agree about the first two games you said.
DarkMetroid
05-28-2010, 06:41 PM
I understand everything now.
In Sonic Colors all you do is run forward, since the Wii fanboys loved that in Sonic Unleashed Wii.
Gameplay consists of running forward on a set path with no obstacles and no jumping. You will run forward by pushing forward on the nunchuck stick and you will point at random wisps with the wiiremote to get power ups. Example, "YELLOW" flashes on the screen and you point at the yellow wisp and it will drill you through a wall, if you don't point at it in time, Sonic will take an alternate path. This is why the CGI trailer is nothing but Sonic running straight.
ShadiWulf, was that right to say here? Trailers don't explain everything, and Sonic Unleashed was just a step in the right direction.
Ghostal_Force
05-28-2010, 06:46 PM
I don't think this is being made by the people behind the Storybook games. I just don't see it that way.
All will be revealed though.
DJGameFreakTheIguana
05-28-2010, 06:57 PM
I felt dumb playing heroes for some reason but I agree about the first two games you said.
The only thing about heroes that I can see someone feeling that way about, is team rose.
X)
K2SonicFan
05-28-2010, 07:02 PM
I understand everything now.
In Sonic Colors all you do is run forward, since the Wii fanboys loved that in Sonic Unleashed Wii.
Gameplay consists of running forward on a set path with no obstacles and no jumping. You will run forward by pushing forward on the nunchuck stick and you will point at random wisps with the wiiremote to get power ups. Example, "YELLOW" flashes on the screen and you point at the yellow wisp and it will drill you through a wall, if you don't point at it in time, Sonic will take an alternate path. This is why the CGI trailer is nothing but Sonic running straight.
lol Nice!!
MrFranklin
05-28-2010, 07:16 PM
I understand everything now.
In Sonic Colors all you do is run forward, since the Wii fanboys loved that in Sonic Unleashed Wii.
Gameplay consists of running forward on a set path with no obstacles and no jumping. You will run forward by pushing forward on the nunchuck stick and you will point at random wisps with the wiiremote to get power ups. Example, "YELLOW" flashes on the screen and you point at the yellow wisp and it will drill you through a wall, if you don't point at it in time, Sonic will take an alternate path. This is why the CGI trailer is nothing but Sonic running straight.
Lmao, sounds about right mate. And tails will probably be an unplayable character called sam the spacefox and offer you wisp speed upgrades so you run faster in a straight line. And at the end Sonic will probably find out that an evil wisp that he thought was his friend and mentor is going to betray him and suck in a million wisps to be really fat... then sonic will turn into super one-eyed wisp sonic and slaughter him.
Flamerstreak
05-28-2010, 07:18 PM
Lmao, sounds about right mate. And tails will probably be an unplayable character called sam the spacefox and offer you wisp speed upgrades so you run faster in a straight line. And at the end Sonic will probably turn into a giant space cyclops...
Uh, don't you think you're taking this all a little TOO far?
MrFranklin
05-28-2010, 07:22 PM
Uh, don't you think you're taking this all a little TOO far?
Nothing wrong with predictions, I updated the post for more ''depth'' :P
Flamerstreak
05-28-2010, 07:41 PM
Nothing wrong with predictions, I updated the post for more ''depth'' :P
Yeah I saw. You are literally taking things too far based on what has happened in past Sonic games. Plus, we have too much more of the game to see, and far less evidence to back up your little predictions. So I suggest that you, I, and the rest of us wait until we see more of the game before we can pass better judgement and have better evidence to back our thoughts and predictions up.
Though my point still stands, I'd like you to be honest: you were just joking around back in your last post, right? If so, I will apologize for taking you too seriously there.
Axl-Fox
05-28-2010, 07:48 PM
No source. Just intuition. Remember, Sonic 2006 had a storyline that was more mature than that of Secret Rings. That's what made me believe that the 20th Anniversary Game will be PS3/360 Exclusive.
ಠ_ಠ yeah and I guess they'll past up the chance to release the game for the best selling console right? okay man
Im still not trusting these "sources" TSSZ is talking about, I think you guys are taking this way too seriously
CivoLee
05-28-2010, 08:01 PM
ah, dammit all. Better just keep working on my own stuff then. Seriously though, Kids would still be able to play sonic games without it being marketed to them, that's the big thing here. The only remotely child-unfriendly sonic game is shadow the hedgehog, for cussing alone, because kids these days do play game like the GTA series. Even better, I was playing this game right here:
http://www.youtube.com/watch?v=p0cuweRR5s0&feature=related
Now, my little cousin, wont play this game. why? because, and I qoute:
See what I'm getting at? A streets of rage game was too cartoony for him, ad he's a kid. You think he's gonna play sonic colors? I doubt it. BTW, he plays shadowTH sometimes though.
X)
Well, come on now, any game from the pre-PSX/Saturn/N64 era is gonna look cartoony to someone who's grown up with the PS2 or even the Dreamcast, and keep in mind that in Streets of Rage games every enemy is a stereotypical punk/thug/dominatrix with an electric whip, you replenish your health using by picking up apples and roast turkeys that you find laying (on a plate, even) in the middle of the street, tables/phone booths/arcade games are broken left and right then vanish a few seconds later, and everyone's beating the crap out of each other yet no one bleeds...does that sound realistic to you?
I understand everything now.
In Sonic Colors all you do is run forward, since the Wii fanboys loved that in Sonic Unleashed Wii.
Gameplay consists of running forward on a set path with no obstacles and no jumping. You will run forward by pushing forward on the nunchuck stick and you will point at random wisps with the wiiremote to get power ups. Example, "YELLOW" flashes on the screen and you point at the yellow wisp and it will drill you through a wall, if you don't point at it in time, Sonic will take an alternate path. This is why the CGI trailer is nothing but Sonic running straight.
*rolls eyes*
I wouldn't mind if it's on rails; some of the greatest games of all time have been on rails (StarFox and StarFox 64, Killer7, House of the Dead series and countless lightgun arcade games). What I do mind is if the game doesn't give you the ability to stop/turn around/go backwards. My ideal control setup would be something like this: Accelerate by pushing the upper nunchuck button, brake (and if you're stopped, turn around) with the lower nunchuck button. The nunchuck stick is used to control Tails; he keeps pace with Sonic and flies around collecting rings/powerups that would normally be out of Sonic's reach and during 2D sections he can airlift Sonic over obstacles and to higher pathways. The Wiimote is your target for the homing attack. Press A to lock onto an enemy (pushing A while not locked on jumps) and pull the trigger to attack it. D-Pad left and right steer you at junctions, D-Pad up is the boost, and D-Pad down activates the Color Power of the last Wisp you picked up.
spiny blue
05-29-2010, 12:15 AM
Which obviously isn't good enough. I do not want this game to be like that..
way to ignore all i just said.
in sonic and the black knight , if you were able to flip your face like in unleashed without jumping backwards instead it would have problems.
while you are flipping your face backwards the enemies will hit you and then while you try to flip your face forward the enemies will hit you again or follow you more like chasing you , now sonic team caused people to complain less instead of more by adding limted movements , obviously the developers thought about this.
http://www.youtube.com/watch?v=dxVE1dNG4fE
Imagine this with a sword and you will know how much problems it would have.
also since sonic colors is a fast plat former with wisp power ups from what we have heard from sega , and its a platformer it obviously won't have limted movements. but their would be the time we know if it would or not but i don't see the reason to add this.
spiny blue
05-29-2010, 12:29 AM
at another story. I don't get SEGA Being So desperate on sonic and the black knight sales:
Check Sonic Unleashed World wide sales.
Wii Version sold almost 1 million and a half
PS3 Version and XBOX360 Version sold 0.65 million
PS3 Version sold 0.58 Million.
source : http://www.vgchartz.com/games/index.php?name=sonic+unleashed
sonic unleashed was rated +10 Ages by ESRB and its box art looked like a scary game for kids and its story line was considerably hard core for kids and it still sold better than the combine of All of the other versions.
and didn't sega already said that they will support the hard core audience.
guess what the story book series weren't hard core and black knight sold bad.
the reviewers are probably the ones who affect the sales.
sonic doesn't need to be kiddish on wii to sell Very Very Well (See sonic unleashed wii).
You mean lack thereof a story? Anyway as I have said for the 12 millionth time we should just wait.
No, I mean a really bad story with cheesy dialouge that derails the characters.
And you're right, I have to be patient, but can you blame me for jumping to conclusions? XD
CrimsonBlazer
05-29-2010, 05:38 AM
No, I mean a really bad story with cheesy dialouge that derails the characters.
And you're right, I have to be patient, but can you blame me for jumping to conclusions? XD
No but still...
Kintor
05-29-2010, 05:56 AM
I’ve said as much before but I think that believing anything TSSZ says is a very foolish thing to do. The appalling thing about TSSZ is that they never reveal their ‘exclusive’ sources; I sincerely doubt that TSSZ even has any sources in the first place. No, what they've said about Sonic Colours so far could have easily been gleamed by making a few educated guesses. Besides, everything TSSZ says is packaged in a way designed to best stir up the fanbase, no doubt trying to gain the most page views. You see, when it comes to TSSZ, it’s not what they say but how they say it that causes all these problems. Anger and confusion is just the sort of reaction that TSSZ wants.
DJGameFreakTheIguana
05-29-2010, 04:38 PM
Well, come on now, any game from the pre-PSX/Saturn/N64 era is gonna look cartoony to someone who's grown up with the PS2 or even the Dreamcast, and keep in mind that in Streets of Rage games every enemy is a stereotypical punk/thug/dominatrix with an electric whip, you replenish your health using by picking up apples and roast turkeys that you find laying (on a plate, even) in the middle of the street, tables/phone booths/arcade games are broken left and right then vanish a few seconds later, and everyone's beating the crap out of each other yet no one bleeds...does that sound realistic to you?
Of course, and this is my point on exactly why sonic doesn't need to be marketed directly to kids, since there's nothing about sonic that would shy a kid away from the series out side of them not being interested. Streets of rage is basically a kid friendly game, I know, cause I played all three games myself when I was a kid. BTW I see that many people here don't care for TSSZ....
X)
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