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View Full Version : Sonic 1 Master System Zones?



cazetta
04-20-2011, 12:55 PM
What do you think?


http://www.youtube.com/watch?v=Zi67M95ImjY


http://www.youtube.com/watch?v=3PdsKS0r9mI

KnucklesTheEchinda
04-20-2011, 12:58 PM
http://www.youtube.com/watch?v=P3ALwKeSEYs

Leightonthegreat
04-20-2011, 01:01 PM
I absolutely loved the Master System Sonic and Sonic 2 =)
I think Jungle would make a great level in Generations, however I don't think any of the Master System/Game gear ones probably got in. Hopefully I'll be proven wrong =P

cazetta
04-20-2011, 01:11 PM
Yeah, me too... but who knows? lol

Black_Doom
04-20-2011, 01:13 PM
While I doubt it, i'd like to see bridge zone in Generations just because of its music

Kuronoa
04-20-2011, 01:15 PM
Game Gear rep would be great. Bridge Zone is one of my fav songs.

Another level I would like to see is Sunset Park from Triple Trouble.

shihe
04-20-2011, 01:36 PM
Game Gear, and Game Boy Advance stages I would love to see.

Game gear is part of the Genesis era, and Game Boy Advance is part of the Adventure era (or at least the gamecube versions).

MrFranklin
04-20-2011, 01:42 PM
They're nice but just how many stages are they seriously going to make? These stages are huge and detailed. In SU HD they had what 8 or 9?

Theres 3 eras, Assuming theres 10 zones with a classic version and a modern version of each - that's 3 classic zones, 3 dreamcast zones, 3 modern hd zones, plus 1 final zone. That would equal to 20 stages (10 classic, 10 modern)

Although I could see as many as 12 zones being a possibility. I just don't see more. Maybe they'll be more. I wonder if mini stages will make a return or not? If they do I want them to be above Colours calibre slightly but especially above SU's calibre.

IdoSC
04-20-2011, 01:44 PM
They're nice but just how many stages are they seriously going to make? These stages are huge and detailed. In SU HD they had what 8 or 9?

Theres 3 eras, Assuming theres 10 zones with a classic version and a modern version of each - that's 3 classic zones, 3 dreamcast zones, 3 modern hd zones, plus 1 final zone. That would equal to 20 stages (10 classic, 10 modern)

Although I could see as many as 12 zones being a possibility. I just don't see more. Maybe they'll be more. I wonder if mini stages will make a return or not? If they do I want them to be above Colours calibre slightly but especially above SU's calibre.
I'd rather not have modern zones. More Dreamcast and classic zones would work better imo.

TOOT-TOOT
04-20-2011, 01:47 PM
They're nice but just how many stages are they seriously going to make? These stages are huge and detailed. In SU HD they had what 8 or 9?

Theres 3 eras, Assuming theres 10 zones with a classic version and a modern version of each - that's 3 classic zones, 3 dreamcast zones, 3 modern hd zones, plus 1 final zone. Although I could see as many as 12 zones being a possibility. I just don't see more. Maybe they'll be more. I wonder if mini stages will make a return or not? If they do I want them to be above Colours calibre slightly but especially above SU's calibre.

As a whole there where 9 Areas in Unleashed,including all the DLC and normal extra-acts, and hubworlds that were rendered in the Hedgehog Engine, all made in a slight over 2 years time. Plus how long the game is in Development, there is no dumbed down version to work on, and how the Hedgehog Engine is already established, lots of stages might be a possibility.

SUPASONICBOOM
04-20-2011, 01:52 PM
They wouldn't really work.Bridge Zone is just a brigde like the ones in Green Hill and we'd prolly get a Jungle level from SA2.
The zones were fun,but they weren't really memorable or that original.

shihe
04-20-2011, 02:11 PM
What made Bridge Zone unique/challenging was the fact that it was auto-scrolling.
What made it memorable, was the background music, however.

Starlight Rage Zone
04-20-2011, 02:13 PM
Maybe they should add these zones as fillers for a popular Zone (Marble Zone having a Bridge area that replicates this) and an Angel Island section (ffrom Advance) paying homage to the Sonic 3 version.

shihe
04-20-2011, 02:18 PM
Maybe they should add these zones as fillers for a popular Zone (Marble Zone having a Bridge area that replicates this) and an Angel Island section (ffrom Advance) paying homage to the Sonic 3 version.

This is a good idea.

In fact, Green Hill has small dedications to Emerald Hill (the corkscrews)

WPstart
04-20-2011, 02:18 PM
http://www.youtube.com/watch?v=VVpoA8mIg9o&feature=related
Aqua Lake Zone. I would gladly buy this game if Sega included it. Such a lovely zone. :D

MrFranklin
04-20-2011, 04:43 PM
I'd rather not have modern zones. More Dreamcast and classic zones would work better imo.

Well you have 0 influence over that. The games levels will all be created by now. Iizuka says it takes place classic, dreamcast and modern eras. Now I can kinda get an idea of classic and dreamcast levels because there are some dreamcast levels you never saw in the classics. But after that it starts to spread thin do to a lot of similar themes. The only thing salvageable from 06 is kindom valley though I dunno why anyone would want to remind players of 06. Unless we see some thrown in Unleashed HD levels thrown in for the lol's be a bit cheeky doing that, although at the same time be basically free extra levels that they wouldn't have to do much to that might bump the count up to 15-20 or more, or Colours level remakes. I have a feeling Iizuka might try to remake Central City with shadow. Iizuka has a soft spot for his dark works. Sighs at least we know they'll be variety. I am curious as to whether they'll nod to the adventure stages by giving them an emphasis on 3D platforming in the 3D SU stages.