View Full Version : Help!
Xenorus
09-18-2006, 07:33 PM
ok here is the deal, I may be a little of a newb in the fact that i don't know the what weapons go good with others in combinations, i just know a bit past the basic stuff.
my problem is how to run a squad, at first I made one just to participate on 1v1 battles but then people wanted to join and so I accepted them. So my first question is can you change your squad name? and the other is how is a good way to contact your squadmates to set up a battle? And if there is any other advice you would have for a beginning squad it would be much appreciated.
xHxHxCerberus
09-18-2006, 09:35 PM
First - you can't change your squad name once you start it.
Second- you should get your squad mates on your friend list asap
For the most part unless you truely want to run a squad i'd suggest that you go play freebattles and find out who's recruiting while you play. Another thing to do would be to check the actual CH recruiting forum for who all's recruiting.
Ok the main thing about being a squad leader is that you need to be fair to all of you guys. As a squad leader it isn't important (although it is good) to be the most skilled warrior in your squad, but it is important to be the best leader and i don't mean that by you should be a TC. In my opinion a TC is just a living radar that tells you enemy locations, its a very vital role in a squad but its not the role that a squad leader is required to take.
Ok its late and i totally just lost my train of thought. If i think of anything else that can help i'll be sure to post it up. I hope that i've helped you atleast a little bit.
alantkh
09-18-2006, 11:29 PM
Ok the main thing about being a squad leader is that you need to be fair to all of you guys. As a squad leader it isn't important (although it is good) to be the most skilled warrior in your squad, but it is important to be the best leader and i don't mean that by you should be a TC. In my opinion a TC is just a living radar that tells you enemy locations, its a very vital role in a squad but its not the role that a squad leader is required to take.
The TC may not be a squad leader, but I feel that he should be the leader on that battle. It is not just a living radar. A good TC should command the whole group on how to engage the enemy has he has the most up to date information.
xHxHxCerberus
09-19-2006, 09:19 AM
I agree with that but if the TC is giving propper intel then the squad in general can make a good general assesment of were to go and what actions to take. Pretty much everyone needs to work in good cooperation to one another. Heavy gunners should know when to not fire at the enemy if a allie is near, i've seen so many times were a heavy gunner will just rain down fire on his team mates just because a enemy is near.
Comassion
09-19-2006, 09:50 AM
I agree with that but if the TC is giving propper intel then the squad in general can make a good general assesment of were to go and what actions to take. Pretty much everyone needs to work in good cooperation to one another. Heavy gunners should know when to not fire at the enemy if a allie is near, i've seen so many times were a heavy gunner will just rain down fire on his team mates just because a enemy is near.
I strongly disagree - I think a powerful team is one that has a designated leader coordinating the squad's actions. While the individual squad members may know what to do with good intel, it's better if you tell them what to do so there's no confusion and your squad can coordinate their efforts. There's no way you can set up a proper ambush without ordering people around.
ForeverChaos
09-19-2006, 11:19 AM
I strongly disagree - I think a powerful team is one that has a designated leader coordinating the squad's actions. While the individual squad members may know what to do with good intel, it's better if you tell them what to do so there's no confusion and your squad can coordinate their efforts. There's no way you can set up a proper ambush without ordering people around.
I agree, with disagreeing!
It's very hard for someone who doesn't have a radar to make good tactical decisions in a large scale battle. They won't be getting an update often enough to notice little minute things like a minor change in direction that causes the opponent to be hidden behind a hill before you can get engaged or a possible ambush being set up. Just knowing where the closest enemy is, isn't enough to win most good matchs.
I do agree that everyone on the squad needs to learn certain "game skills" such as when not to fire area effect weapons, tips on hound building and combat, and why not to charge into a fight everytime.
But overall only the TC can see the full buck and flow of the combat and has enough information to make on the fly decisions in order to help the squad win that combat.
On a similar note.... I feel whoever the TC is should also be the host of the game. That gives them the power to place markers on the map to start with, which can at least guide the battle during it's early stages.
Also I think it's important for a TC to ask which hounds everyone on the team is playing. (and to know the capabilities of the hound and player for the most common hounds they use repeatedly).
Let's face it, on a squad you will have people playing at different skill levels, and some who you can depend on regularily to do well at a particular build. Such as a player good at sniper builds or one good with indirect fire etc. This way you can pair off weak and strong players, and when the combat gets hairy you will have a better idea if in a fair fight your guys can be relied on to win or if you should call in backup for them.
I feel for a TC knowing the players and their hounds is the most important piece of information you can get, and you can get it before the combat even starts.
As a Squad Leader you should talk regularily with your most common TC's and if you feel a player would be better suited to a different role in combat then suggest that player try that option out.
Xenorus
09-19-2006, 02:02 PM
ok, thanx a bunch to everyone that posted here, your information and advice will be put to good use, that doesn't mean if you haven't posted advice yet or whatever that this topic is closed. so if you have more advice on things go ahead and post. :D
xHxHxCerberus
09-19-2006, 08:26 PM
I agree with you on that, its changed my feelings about how a TC should be run. It reminds me of when my clan started playing CH. Our main TC started getting power hungry to the inth degree and we finally had to boot the guy out because he wouldn't even concider changing his RT.
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