View Full Version : Double Double
NitroHawk209
12-08-2006, 06:31 PM
most of the squads that i have faces in the Nero. war have run at least 3 or 4 double doubles (in a 6v6). Our team somtimes runs them too but not in such great numbers but we often get hammered. What is the best strategy to take down a hoard of double doubles???? :evil:
-by actually confronting them
(not counting sending base killers around the edge and avoiding them all together)
FerretsofDeath
12-08-2006, 07:19 PM
DD's are great hounds. somewhat cheapish, yes, but legit. It's when I end up playing a team with nothing but DD's that I get really :):):):)ed. played a noob squad who ran with DD's, 3 vs 3, all 3 of em stuck together and made a dash for our base, we held them off for as long as we could, but they ended up blowing our base within a minute. Played them again, but this time us 3 ran pilers, ran far arround them, and killed their base seconds before they woulda killed ours:D I got a message after that game that said "Touche' " lol
MLK_SPARTAN
12-09-2006, 03:36 AM
The build is not cheapish at all. Anything that is good at what it does is not cheapish. I think people get stuck in the mindset that any type of mech/weapon that can kill them is cheap
On most maps a sniper that is worth anything with 4 linked sniper cannons will neuter or kill one of the DDs that's dumb enough to sit out in the open and fire. As the DDs scamper for cover, your friendly DD or cannon soldier can approach relatively unmolested. If it's a map where a sniper is of limited utility, then it's probably a map not best suited for DDs anyway. Trust me, DDs act very differently after they nearly get one of their guns ripped off in one volley and his buddies will too.
I don't face many squads who run 3 or 4 DDs out of 6. There are a out there, but you just have to fight smart.
VTX SPARTAN
AsherCrestfallen
12-09-2006, 05:32 AM
I don't like dd's, but that doesn't mean that they don't have their place. I also don't like pilers, but they have their place as well. Learn to deal with them and learn to defeat them. Everything has a weakness.
JayD1985
12-09-2006, 06:22 AM
There a legit build but if I take on Humans with it that use standard hounds (ie no chickens or DD's) I feel cheap.
Helios2291
12-09-2006, 07:50 PM
I only have 1 issue with DD's that could use some balancing.
Namely, output to weight.
When you look at a DD's stats, it is 2 rounds firing 2100 HE damage. (90's).
This is every 7 seconds.
The weight of the weapon is 1700 tons.
so, you have 1 cannon, 2100 damage -> 850 tons with 7 second reload.
Closest to this output is the B@st@rd huge cannon (Asifa doesn't compare). That cannon is 1350 tons. (500 ton difference per shot)
In terms of weight efficency, the double huge is more efficent for output (which is what matters most).
To bring it under control, I'd like to see 5 second individual reload. (One cannon loads in 5 seconds, then the next loads in another 5 seconds). You can fire off 1 every 5 seconds, or 2 every 10. That would make the output faster than an Asifa, without entirely demeaning all the single shot huge cannons.
Zarme
12-09-2006, 11:01 PM
A DD is ligitment because the main objective of the mission is to destroy the other base. the secondary objective is dustruciton of all other hounds. But I sometimes use it to fill the secondary objective: hound dustrition.
but in all ways its how you use it. :D
MaleRights
12-10-2006, 04:54 PM
As far as I'm concerned, anything you can make from what the game gives you is legit. They probably should have been a bit more thorough with their screening for overpowered builds, but in a game with thousands f possible part combinations, you cant expect them to catch everything.
NitroHawk209
12-10-2006, 07:23 PM
There a legit build but if I take on Humans with it that use standard hounds (ie no chickens or DD's) I feel cheap.
i guess that is kinda how i feel too. it is one of my fav builds kuz it is just fun but i do feel kinda cheep when the other team uses custom built hounds
Mattbat
12-11-2006, 07:30 AM
The build is not cheapish at all. Anything that is good at what it does is not cheapish. I think people get stuck in the mindset that any type of mech/weapon that can kill them is cheap
On most maps a sniper that is worth anything with 4 linked sniper cannons will neuter or kill one of the DDs that's dumb enough to sit out in the open and fire. As the DDs scamper for cover, your friendly DD or cannon soldier can approach relatively unmolested. If it's a map where a sniper is of limited utility, then it's probably a map not best suited for DDs anyway. Trust me, DDs act very differently after they nearly get one of their guns ripped off in one volley and his buddies will too.
I don't face many squads who run 3 or 4 DDs out of 6. There are a out there, but you just have to fight smart.
VTX SPARTAN
What's up with such the descriptive words? lol
MLK_SPARTAN
12-11-2006, 08:09 AM
The build is not cheapish at all. Anything that is good at what it does is not cheapish. I think people get stuck in the mindset that any type of mech/weapon that can kill them is cheap
On most maps a sniper that is worth anything with 4 linked sniper cannons will neuter or kill one of the DDs that's dumb enough to sit out in the open and fire. As the DDs scamper for cover, your friendly DD or cannon soldier can approach relatively unmolested. If it's a map where a sniper is of limited utility, then it's probably a map not best suited for DDs anyway. Trust me, DDs act very differently after they nearly get one of their guns ripped off in one volley and his buddies will too.
I don't face many squads who run 3 or 4 DDs out of 6. There are a out there, but you just have to fight smart.
VTX SPARTAN
What's up with such the descriptive words? lol
Sue me for going to a good school lol. Would you perfer "rendering DDs impotent"? How about "demasculinating" DDs?
VTX SPARTAN
A3GIS
12-11-2006, 08:17 AM
Sue me for going to a good school lol. Would you perfer "rendering DDs impotent"? How about "demasculinating" DDs?
VTX SPARTAN
Go Navy! :lol:
FerretsofDeath
12-11-2006, 10:01 AM
LMFAO! YAY! Go NAVY! :twisted:
Mattbat
12-11-2006, 11:06 AM
Just suprised me to see nueter and molest in the same post. :lol:
SkiFREAK 2 2 2 2
12-11-2006, 01:08 PM
It is cheap though if you play a team with3 or 4 DD's that just spread out and start base ranging.
Zarme
12-11-2006, 08:07 PM
In your eyes it may be cheap but in someone elses eyes it may just be good tactics.
cokehed
12-25-2006, 09:35 AM
I think personally I'll take my light cannons over the heavy ones any day. Ive found that most squads have signature hound combos they like to run for ex. Skelleton Crew/R.I.P. Riders. both like to run 2DD's and sniper/cannon hounds in 3v3. So what you do is run 2 snipers and a cannon hound(a very good one) soon as you see em ranging you snipe em and let loose your biggest Dog and watch em run for the hills.
thephantasmagoricalchild
01-02-2007, 06:35 AM
Im a sniper, and as far as it goes, DDs are easy pie. The people who run them most often dont have the balls to sit in a real hound. So, they run out into the open and start ranging everything. Well... snipers are good at dealing with those kinds of people. Get out your 4 linked sabres or sc-200s, and take out the guns. Then legs. Then say, "ok team you can come out now." Repeat as necessary.
NOTE: Dont get me wrong (about all DDs being noobs). I've been up against lots of perfectly respectable pilots who run DDs. However, more often than not, i get a message saying "ur a n00b cuz u us 6 cannins and i only got 2. Ur Gay."
And thats when you know he/she's a noob.
Road Rash
01-02-2007, 07:35 AM
As a DD pilot myself I do fear good snipers. I also fear good QC pilots that can get close to me.
HeADSHOT 3L3
01-03-2007, 08:21 AM
If it's there use it!
voodooSix
01-07-2007, 06:14 AM
i think theyre legit since the game does allow it, its not like you have to cheat to put one together.
i do beleive that something with that kind of fire power should be forced to move so slow that there needs to be some real skill to pilot it.
just another obstacle on the battle field
childofanarchy
01-11-2007, 09:26 PM
its a damn game who cares if it legit or cheap, weather u get totaly pimp slapped. if you dont like it do what i do; grab a guitar and start playing something hardcore to get your anger out, better yet get outside and do something.....sorry but its a fricken GAME people not real life get over it. life goes on weater you win or lose deal with it. :evil:
Naku_vamp
01-13-2007, 09:13 PM
alls fair in love and war...this is war so its fair >.>
voodooSix
01-20-2007, 06:48 AM
my take on the double double?.........
its in the game so i deal with it. i run a sniper that drops 4 sc200s on a dime so picking them off isnt much of a problem in open terrain. in cities or closer quarters i run a defender (QC) that can go toe to toe with one.
and usually only one.
one DD can be delt with, but two or more in an up close fight will splash me to death.
as the squad leader i do allow DD builds, but never allow more than one or two to deploy at a time (depending on the # of people in the fight). i do own a triple myself but only use it for FB or just when i feel like blowing up a cpu opponent on occasion.
the mistake was making the the 1500 series cannons too light. something of that magnatude should pretty much be restricted to quad legs. another fix wouldve been to have a minimum arming distance on artillary shells. that would force it into its intended role.
but since it isnt i just deal with it and even use it as a tool within the squad.
too bad it gets abused.
Peepsta902
01-21-2007, 08:37 AM
Gator Hounds can own a Double/Triple-Double IMO
Flipside
01-25-2007, 12:36 PM
Annoying but not cheap.
Once in a 3vs3 I actually saw the CPU run 3 DDs...
Speed is the key to success against DDs, at least that's what works for me. If you run >160 you should be able to close (I use mid/short ranged weapons mostly) and then out circle them.
Splash is a concern but if you get in tight enough they're going to have a hard time hitting you or risk damaging themselves.
overall I think DDs are less annoying/easier to kill then the walking sticks but again this is just MHO.
Flipside
MLK_SPARTAN
01-25-2007, 01:27 PM
Annoying but not cheap.
Once in a 3vs3 I actually saw the CPU run 3 DDs...
Speed is the key to success against DDs, at least that's what works for me. If you run >160 you should be able to close (I use mid/short ranged weapons mostly) and then out circle them.
Splash is a concern but if you get in tight enough they're going to have a hard time hitting you or risk damaging themselves.
overall I think DDs are less annoying/easier to kill then the walking sticks but again this is just MHO.
Flipside
Probably not the best idea. Any DD with reasonable skill will leave you gunless before you get close enough to hurt him badly.
Snipers are a DDs worst nightmare. Ask any DD pilot. If he doesn't fire from cover a decent sniper will remove a download gun (or worse depending on the build) in 30 seconds. DDs are most effective in the 400-750 m range because you cannot clear the are fast enough (unless you're running a scout of some sort).
If a cannon hound can approach to less than 300m using terrain as to not get his guns ripped off, the DD should die.
A DD is like any other build out there. You want your opponent on ground that favors your build over his.
Road Rash
01-25-2007, 01:48 PM
I pilot a DD and I agree with Spartan. I fear snipers the most followed by QCs that can sneak up on me. This is especially true if I'm running my mobile DD with the exposed c-pit. I won't be bringing that build against Spartan or any other good pilots in freebattle anymore. However I have better luck with it in war missions.
*Zaha Torte*
01-25-2007, 02:01 PM
There is not a hound in the game without weaknesses, being why a balanced team is essential, as Spartan pointed out.
A skilled Cannon hound can go toe-to-toe with a DD without too much worry. A Pillbox can last against it, even take several direct hits assuming it has CN300s equipped. Keep up close and make them splash themselves, and get those cannon shots on the guns and the pit. They die.
A DD is a sniper's wet dream... Easy kill, bar none. Snipers probably fear cannon hounds the most of all RTs. DD rounds take far too long to reach 1000 meters, whereas a sniper round only takes a maximum of two seconds... that's how long the DD has to stand still before he can move again when firing. This should not be a difficult fight.
Enemy snipers can pose a problem, but you're on even ground with a sniper yourself. That comes down to raw skill and terrain.
Cannons though? Those hounds are not only fast (160-170 on average) and hard to hit, but the Pillbox's core is so heavily armored, and its Naqa legs are so thin that it makes them a difficult (not impossible) target at 1000 meters. And it doesn't take them long to close distance. Once close (300 or so meters) you're right where they want you and the most you can do is call in fire from your friendly DD to splash you both to death just for the chance to take you both out (again, assuming the Cannon is skilled).
There is a counter to everything... Even the damn motars LOL SPLASH YOU SCOUT MOTARS INTO PUDDY!
jimmy1990
04-03-2007, 07:45 PM
i say that they suck now cuz of what patches did to them...they were kickass but now they suck...lets c waht the new patch does to em
bebfett2
04-03-2007, 08:30 PM
meh but they can still be effective in a good pilots hands which means no more noobs using them
Number 01
04-03-2007, 08:53 PM
I'm confused, everyone keeps saying that doubles suck now (well, 1501's anyways) unless used on quad legs. i have a modified inverse double that shoots real accurate, despite the guns shooting seperate and does a good amount of damage.
winstan606
04-04-2007, 07:03 AM
they are not cheap but at the moment i think dd are 2 weak becouse u can take out the huge cannons in 3 shots with sniper cannon witch is easy to do becouse they are normaly very slow and cant dodge very well
HeADSHOT 3L3
04-13-2007, 07:11 AM
Not cheap but this thread is older than the crap patch.
fkngrvn
04-13-2007, 07:30 AM
I'm confused, everyone keeps saying that doubles suck now (well, 1501's anyways) unless used on quad legs. i have a modified inverse double that shoots real accurate, despite the guns shooting seperate and does a good amount of damage.
DD's die easily, that is why they are not as effective.
Ibomidablehonky
04-14-2007, 12:37 AM
the only thing i find cheap is base rushing DD's are fine easy to kill and great to have
slayer2527
04-14-2007, 03:06 AM
dds are one of the easyiest hounds for me to take out. I love when many people have em. ways to kill em are sniping, bomb em back, send a scout to compleatly exploit their rotaition, sneak soldiers in and sneak attack em or stay in cover while you close distance on them. I don't know why anyone complains about dds because the truth is they are really easy to kill by exploiting their weaknesses and using strategy
p.s. no im not a dd i just know how they work, move, and weaknesses lol.
sorry dds about giving that info away. :roll:
Hurst02
04-14-2007, 04:00 AM
prefere triple doubles myself :p
slayer2527
04-14-2007, 10:40 AM
tripple doubles get takin out in a clean shot.... by a scout
Ibomidablehonky
04-14-2007, 12:34 PM
i love doubles and singles arent bad either
*Zaha Torte*
04-14-2007, 06:02 PM
i love doubles and singles arent bad either
We'll ween you away from those and toward good hounds/builds eventually.
LOL
acmilan438
04-14-2007, 06:04 PM
:lol: :lol: :lol: honky is a noob
Ibomidablehonky
04-14-2007, 06:12 PM
:lol: :lol: :lol: honky is a noob
ur grounded lol
fkngrvn
04-14-2007, 06:30 PM
i love doubles and singles arent bad either
You wouldn't happen to be the triple single I two shotted the other day, would you.....?
It was a match at Tajin, Southworth Hwy. A triple single and a howie were holding down an armadillo and a QC at the north of the map in the water.
Ibomidablehonky
04-14-2007, 11:52 PM
i love doubles and singles arent bad either
You wouldn't happen to be the triple single I two shotted the other day, would you.....?
It was a match at Tajin, Southworth Hwy. A triple single and a howie were holding down an armadillo and a QC at the north of the map in the water.
nope i dont use triple singles i like howies and we dont like armidillo's
fkngrvn
04-15-2007, 09:12 AM
i love doubles and singles arent bad either
You wouldn't happen to be the triple single I two shotted the other day, would you.....?
It was a match at Tajin, Southworth Hwy. A triple single and a howie were holding down an armadillo and a QC at the north of the map in the water.
nope i dont use triple singles i like howies and we dont like armidillo's
Cool....we like the armadillo....it might be making a comeback...seems a little more sturdy than the QCs, but time will tell.
Overlord Dmitry
04-15-2007, 09:13 AM
My 4-cannon 4-shotgun hound eats armadillos for breakfast. *chomp chomp*
fkngrvn
04-15-2007, 09:25 AM
My 4-cannon 4-shotgun hound eats armadillos for breakfast. *chomp chomp*
Switch to sal kar next war and we will see if we are the answer to your statements.
It seems you may not have faced a competent cannon pilot yet....:mrgreen:
Panzer Messiah
04-17-2007, 07:15 PM
Ya know, for a while, I thought that DDs were just the dumbest, cheapest, most retarded, overused thing ever.
But when I think about it, I really don't care. So what if people all use the same design? As long as it's used correctly. I get :):):):)ed off when I see a swarm of DDs run up the center as soldiers. If a squad has a setup somewhat like this...
Two Double Doubles as Support Gunners
Two QCs as Soldiers
One gator/trigger sniper
One Commander ((maybe trade out the commander for another gator/trigger))
...then I'd be happy. Even if EVERY squad used this exact same thing, it would boil down to who had the best tactics and most skill, not the best design.
So are DDs legit? Yes. That, my friends, is something I NEVER thought I'd say.
Panzer Messiah
04-17-2007, 10:19 PM
Ya know, for a while, I thought that DDs were just the dumbest, cheapest, most retarded, overused thing ever.
But when I think about it, I really don't care. So what if people all use the same design? As long as it's used correctly. I get p!$$ed off when I see a swarm of DDs run up the center as soldiers. If a squad has a setup somewhat like this...
Two Double Doubles as Support Gunners
Two QCs as Soldiers
One gator/trigger sniper
One Commander ((maybe trade out the commander for another gator/trigger))
...then I'd be happy. Even if EVERY squad used this exact same thing, it would boil down to who had the best tactics and most skill, not the best design.
So are DDs legit? Yes. That, my friends, is something I NEVER thought I'd say.
EDIT:: Now that I have another minute, here's my opinion on when they are and aren't cheap.
Cheap: When you get a swarm of three-six of them that just let loose and splashrape you or your base from all sides.
Not Cheap: When used as a support role. Like a HVG SHOULD be.
Stupid, noobish, and most likely dead: When they rush up the middle, thinking they're a cannon HOUND.
slayer2527
04-17-2007, 10:45 PM
i love seeing an army of dds running down the middle. big targets equal no misses. no misses means end of match.
snipersnightmar
04-18-2007, 10:00 AM
The build is not cheapish at all. Anything that is good at what it does is not cheapish. I think people get stuck in the mindset that any type of mech/weapon that can kill them is cheap
On most maps a sniper that is worth anything with 4 linked sniper cannons will neuter or kill one of the DDs that's dumb enough to sit out in the open and fire. As the DDs scamper for cover, your friendly DD or cannon soldier can approach relatively unmolested. If it's a map where a sniper is of limited utility, then it's probably a map not best suited for DDs anyway. Trust me, DDs act very differently after they nearly get one of their guns ripped off in one volley and his buddies will too.
I don't face many squads who run 3 or 4 DDs out of 6. There are a out there, but you just have to fight smart.
VTX SPARTAN
wish i met a squad like that..gator food :twisted:
NoobForce-1
04-20-2007, 06:12 AM
The build is not cheapish at all. Anything that is good at what it does is not cheapish. I think people get stuck in the mindset that any type of mech/weapon that can kill them is cheap
On most maps a sniper that is worth anything with 4 linked sniper cannons will neuter or kill one of the DDs that's dumb enough to sit out in the open and fire. As the DDs scamper for cover, your friendly DD or cannon soldier can approach relatively unmolested. If it's a map where a sniper is of limited utility, then it's probably a map not best suited for DDs anyway. Trust me, DDs act very differently after they nearly get one of their guns ripped off in one volley and his buddies will too.
I don't face many squads who run 3 or 4 DDs out of 6. There are a out there, but you just have to fight smart.
VTX SPARTAN
wish i met a squad like that..gator food :twisted:
If that would be the original prepatch DD's with actual skillfull HVG pilots youd be stuffing your face into the sand praying they wouldnt see you.............
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