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Thread: What do you think of the initial campaign stages?

  1. #11
    Junior Member
    Join Date
    Jan 2008
    Posts
    2

    Default oups..

    seems i have underestimated the peacebringer and the importance of updating the tech line. it was pretty redicilous to take down 3 walkers with ~10 peacebringers, the walkers did not stand a chance, anyhows thanks for the help, now i want new campaigns! and new units, the problem with this game still is the fact that there isn't enough units.

  2. #12
    Junior Member
    Join Date
    Jan 2008
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    5

    Default

    peacebringers are the hands down best unit in the game.....they will just plain destory any walker except a science walker with mind control . then you just gota use the extra PB"s to break the mind control lol. REALLY hope they add more content to the game or some new units.

  3. #13
    Junior Member
    Join Date
    Feb 2008
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    Default

    For antiwalker, I find the conqueror better than the peacebringer especially in light mode. Conquerors have stronger firepower in terms of shots, and they got longer range while peacebringers are extremely armoured with strong anti tank and anti air due to their tractor beams, but I'd prefeer 2 conquerors over 1 peacebringer when it comes to antiwalker. A team of 2 peacebringers and a bunch of conquerors seems to crush every walker I meet =\.

    Oh and for the Masari missions, I find rushing air units a good tactic too, especially Inquisitors even though Skylords are descriped as "good against walkers" Imo that description isn't true, because skylords fire a shotgunlike artillery, so unless you're ON the walker, the skylords would hardly do any harms to a walker. They rock at clearing ground units though, 2 blasts to kill a squad of Hierachy grunts or phase tanks.

    Oh and notice about the science walker, conquerors outrange their mind controll, and with the weak core of the science walker, it's very likely you destroy it before it reaches any of your units.

    About the Nufai mission, despite people saying it's impossible to air rush him, I still did it =\, just not in a rush way. Just heal all the air units with your starting architects and harass their reaper bots with skylords and pull back to inquisitors if saucers come. The ground force that Nufai starts with won't stand a chance against skylords =\ Nufai himself dies of like 4-6 blasts, allthough his ability to pull down air units might mess you up XD.
    Now someone said it was impossible to rush the base, but if you pull out the ground force and ruin them with skylords, the base is pretty easy to destroy. Oh and teaching up balanced power up twice will make the assult quite effective, because even if you loose a unit, you can "revive" the avenger quite fast with the architects.

    Lol and Peacebringer swarm works for most missions, but I really think conquerors are a better trade for the price. But I'm a light mode player, so I guess my tactics are rather (kill them before they reach you) and a person that includes architects in assults, so dark mode + conqueror = no use, their firepower goes to crap in dark mode.

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