Man, I had a hoot in the FBs today with 4-shotgun build using the lightest TC. There is no better way to knock ranged gunners off their perches than to use that radar to get around behind them.
Man, I had a hoot in the FBs today with 4-shotgun build using the lightest TC. There is no better way to knock ranged gunners off their perches than to use that radar to get around behind them.
F-Tards Squadleader
Gamertag: Pherdnut
Squad leader: F-Tards (recruiting)
Current Location: Sal Kar
If you're able to get that close them, then i would use piles :lol:Originally Posted by Pherdnut
That'd be sweet. The more non-base :):):):):):) uses for piles the better. I think those things are cool: The only melee weapon in CH.
GT: Suleyman I
Squad: The F-Tards
Rank: Sergeant Major
Merit: 8800
Hours: ~85 hours
HOUND: Back to Basics: Working with a 5 Banger (all SC200s) to work on my accuracy.
I prefer SGs. Less kick, more practical at longer ranges and more than adequate at point blank. If you get on somebody's backside, that speed is still fast enough to stay behind RJs for a while/quads indefinitely but you'd have a much harder time hitting while doing it with piles.
F-Tards Squadleader
Gamertag: Pherdnut
Squad leader: F-Tards (recruiting)
Current Location: Sal Kar
Originally Posted by Pherdnut
Wat are SG's
Shotguns! lol
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