Results 1 to 8 of 8

Thread: EA making up :):):):):):):):) on why the Loot Boxes were Pay 2 Win in Star Wars: Lootfront

  1. #1
    Senior Member Black_Diamond's Avatar
    Join Date
    Nov 2005
    Posts
    13,019

    Default EA making up :):):):):):):):) on why the Loot Boxes were Pay 2 Win in Star Wars: Lootfront

    He went on: "The one thing we're very focused on - and [Lucasfilm is] extremely focused on - is not violating the canon of Star Wars. It's an amazing brand that's been built over many many years. If you did a bunch of cosmetic things, you might start to violate the canon. Darth Vader in white probably doesn't make sense versus in black, not to mention you probably don't want Darth Vader in pink - no offence to pink but I don't think that's right in the canon.

    "There might be things we can do cosmetically, and we're working with Lucas on that, but coming into it, it wasn't as easy as if we were building a game around our own IP where it didn't really matter. It matters in Star Wars, because Star Wars fans want realism. But Star Wars fans also may want to tailor things: different colour Lightsabers, things like that, so you may see something like that."
    You can read more about it at: http://www.eurogamer.net/articles/20...-battlefront-2

    OH for crying out loud, you ing snowflakes. You already broke the canon by paring Star Wars characters from the past with characters of the modern era. Why the hell are you concerned about canon when you end up making loot boxes look more predatory by hiding progression behind it? Besides, a Kinect game already broke the canon.

    And another thing, I don't mind a Pink Darth Vader. In fact, I'm going as far as stating that I would love the Star Wars characters dressed up as Marvel Superheroes(Imagine Darth Vader wearing the Iron Man Suit or Yoda dressed as Rocket Raccoon), or better yet: Dress up Han Solo in the Metal Bikini that Leia wore in Return of the Jedi.
    Currently awaiting......Whatever.

  2. #2
    Senior Member rf switch's Avatar
    Join Date
    Jul 2006
    Location
    San Francisco
    Posts
    7,308

    Default

    The Kinect game is pre-Disney Star Wars just as KOTOR and countless novels are and therefore don't count and aren't canon

  3. #3
    Senior Member fluffymoochicken's Avatar
    Join Date
    Jan 2008
    Posts
    17,501

    Default

    The quote you chose to highlight seems to have nothing to do with loot boxes or "Pay 2 Win" at all, lol.

    As for those cosmetic options (pink Darth Vader, etc.), that would be Lucasfilm's call and not EA's. You're getting angry at the wrong company for that.
    -Proud to be a True Gamer-

    Fluffy's Tumblr Page
    I love my Shadi-kun. <3

  4. #4
    Senior Member - Gooch -'s Avatar
    Join Date
    Jun 2008
    Location
    Ireland
    Posts
    11,712

    Default

    Well the original had plenty of cosmetic options, so once again they're talking nonsense. I'm hardly the first person to point it out, but this is a game where you can, say, fight Rey with Darth Maul on Hoth or whatever, so canon isn't that sacred to them, lol. Nor should it be.
    Just because you add cosmetic items to your game does not mean you're obligated to jump to the extreme. Again, see the original.
    Last edited by - Gooch -; 12-03-2017 at 06:51 PM.
    Xbox Live Gamertag: GOOCH3R
    Switch Friend Code: SW-2375-2456-6218

  5. #5
    Senior Member Black_Diamond's Avatar
    Join Date
    Nov 2005
    Posts
    13,019

    Default

    Quote Originally Posted by - Gooch - View Post
    Well the original had plenty of cosmetic options, so once again they're talking nonsense. I'm hardly the first person to point it out, but this is a game where you can, say, fight Rey with Darth Maul on Hoth or whatever, so canon isn't that sacred to them, lol. Nor should it be.
    Just because you add cosmetic items to your game does not mean you're obligated to jump to the extreme. Again, see the original.
    It's just EA making up a lot of over why there aren't as many cosmetics in SW Battlefront 2, whent he first game had plenty of em.
    Currently awaiting......Whatever.

  6. #6
    Senior Member Black_Diamond's Avatar
    Join Date
    Nov 2005
    Posts
    13,019

    Default

    Last post about it. It seems EA is upping the rewards of Star Wars: Battlefront II since the game now lacks Microtransactions.

    DICE continues to make adjustments to Star Wars Battlefront II. While microtransactions remain disabled, the studio released a new update earlier this week in an attempt to address complaints regarding the rate at which players earn rewards and unlock new items.

    With new content themed around The Last Jedi on the way throughout December, the new Battlefront II update focuses exclusively on progression. A common complaint among fans has been that the game is too slow to dole out Credits, and that your performance factors in very little--leading to some players finding ways to idle in-game by running in circles to rack up rewards. All players will now receive more Credits at the end of a match, and DICE has "specifically bump[ed] the top players on each team by even more."

    Additionally, DICE has increased--but not removed--the cap on how many Credits can be earned in Arcade mode every day. DICE said in a blog post that players "were hitting the Arcade mode Credit cap faster than [it] expected." As a result, you can now earn up to 1,500 daily, three times as many as before. DICE explained, "While we're still looking into ways to add more content into the mode in the long-term, we think that this should help in the near-term for those who want rewards for completing the different scenarios."

    The final change comes from rewards handed out through the free loot crate you receive for logging in each day. These now provide more crafting parts, which are used to obtain specific Star Cards. DICE stated, "This should help you get where you want to go faster when it comes to crafting and upgrading."
    Source: https://www.gamespot.com/articles/st.../1100-6455353/

    From what I've heard, the entire game has become extremely grindy without Microtransactions. A complete burden just to unlock one character or upgrade another. I never believed the whole "It's all Optional" mumbo jumbo with this system. The increase of rewards does make the game less grindy, but it also raises a question on if this system was optional in the first place.

    And on a side note, there's a chance the Microtransactions MAY not return to Battlefront 2.

    As EA continues to tune progression in Star Wars: Battlefront 2, the company has said that microtransactions may not return.


    At the launch of Star Wars: Battlefront 2, following wide fan outcry, EA temporarily remove the option to purchase Crystals – the game’s paid-for currency – in order to retweak the progression systems and make them more rewarding.

    In the days since, the game received a couple of updates. The most of recent of which upped the credit rewards and crafting parts earned after every match, and increased the Credits cap players can earn per day in Arcade Mode. It’s a step in the right direction, but it’s still too little for many players.

    It sounds like things will continue to evolve, as EA CFO Blake Jorgensen pointed out during the 37th NASDAQ Investor Conference this week.

    “Clearly we are very focused on listening to the consumer and understanding what the consumer wants and that’s evolving constantly,” Jorgensen said, via Glixel.

    “But we’re working on improving the progression system. We turned the MTX off as an opportunity to work on the progression system inside the game. We’re continuing to do that. I think there’s an update this week and again next week.”
    You can read more about it at: https://www.vg247.com/2017/12/07/mic...ont-2-says-ea/

    THe damage was already done, ironically. They're trying to save face and all, but it already blew up in their face.

    On a side note, if you do want to play a Star Wars: Battlefront II, you can always buy the original SW: BFII on GoG.com and play online.
    Currently awaiting......Whatever.

  7. #7
    Senior Member Space Cat's Avatar
    Join Date
    May 2007
    Location
    Principality of Gallia
    Posts
    45,878

    Default

    Who is more evil, Disney or EA?

    Disney CEO has said he doesn't care about net neutrality.

    EA is just trying to make more money to support their developers

    the choice is obvious.

  8. #8

    Default

    Quote Originally Posted by Space Cat View Post
    Who is more evil, Disney or EA?

    Disney CEO has said he doesn't care about net neutrality.

    EA is just trying to make more money to support their developers

    the choice is obvious.
    Whataboutism isn't gonna solve .

    Disney being crooks, doesn't un-crook EA.
    What they did to the developer of Plants vs Zombies and the fact they purposely have done shady stuff with Visceral doesn't leave them like saints.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •