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Thread: Boredom at work = random creation of gun designs

  1. #31
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    Quote Originally Posted by secretsquirr3l
    From general discussion:

    I made this!

    http://www.binkyou.net/files/gc7ts9nqrnascoiche19.jpg

    Haha eventually I hope to finish up the back end. It's the most complicated part. And hopefully animate it to look like it does when the gun fires in game. Still learning how to animate at the moment though so it could take a while haha.
    Out of curiosity what is the polygon count for that? And how many inside polygons are there?
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  2. #32
    Senior Member secretsquirr3l's Avatar
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    Quote Originally Posted by Kard
    Quote Originally Posted by secretsquirr3l
    From general discussion:

    I made this!

    http://www.binkyou.net/files/gc7ts9nqrnascoiche19.jpg

    Haha eventually I hope to finish up the back end. It's the most complicated part. And hopefully animate it to look like it does when the gun fires in game. Still learning how to animate at the moment though so it could take a while haha.
    Out of curiosity what is the polygon count for that? And how many inside polygons are there?
    The number next to FA at the top of the screen is the number of quad faces. One quad face is made of 2 triangles so you can just double that to get the number of polygons.

    The SC200 has 9080 polygons.

    The DD has 3812 polygons.




    No Idea how many inside polygons.
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