Today is the day, Episode IV will get a full overhaul with new drop rates, tables and enemy resistances. The changes are very exciting and will be available as soon as we come back online. As a brief overview, the following has been changed:
* The item drop rates have been balanced; players will have more opportunity to find rare items from Episode IV enemies and item boxes.
* Enemy resistances to all schools of magic have been lowered and general enemy parameters have been balanced.
* Enemy drop tables have been adjusted to offer different, and often better, drops to all section ids.
* Players will find that items will spawn at different rates per difficulty (previously the rates were fixed). This should make rare hunting in Episode IV much better.
Servers will be back up when the changes have been made, please check this thread for any updates or changes.