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Thread: What can we expect of GM support for PSZero?

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    Default What can we expect of GM support for PSZero?








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    Senior Member FFDUDE's Avatar
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    So is this game even confirmed to run online yet? I know the DS has great wifi capabilities and I'd love to see it work, although I wouldn't be suprised if they go full ad-hoc much like the PSP for the... PSP. :lol:

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    More than likely what will happen is there won't be much of a need for it since we'll all be using friend codes to connect to each other or we'll be paired into random parties. Most likely there won't be much of a GM position except for reading customer complaints through an RT system

    This being unless Sega decides to defy the friend code style of doing things that Nintendo wants all developers to use.

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    Senior Member AngelusInsomnus's Avatar
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    Outside of Nintendo's first-party offerings, what other DS and Wii games use friend codes?

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    Senior Member EspioKaos's Avatar
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    Quote Originally Posted by FFDUDE
    So is this game even confirmed to run online yet? I know the DS has great wifi capabilities and I'd love to see it work, although I wouldn't be suprised if they go full ad-hoc much like the PSP for the... PSP. :lol:
    Yes, online is confirmed through Nintendo Wi-Fi Connection, though the game will also support ad-hoc.

    I wonder if SonicTeam of Japan's recent posting of a GM recruitment call might have just a little to do with this?

    http://sega.jp/corp/saiyo/parttime/20080829_1/

    *shrug*
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    Senior Member Elnendil's Avatar
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    If it uses friend codes, I don't see why they would need GMs.
    Quote Originally Posted by Dear Suggestions Board
    Regarding original game concepts/art, etc.
    Sorry, but Sega does not accept submissions of original concepts or artwork for new games, or any ideas for enhancing or developing current Sega titles.

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    Quote Originally Posted by Elnendil
    If it uses friend codes, I don't see why they would need GMs.
    And what if they decide to make it so you can also play with random people in your region or worldwide like almost any other friend code game. It won't stop people from using DS gamesharks or action replays from messing with people.

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    Quote Originally Posted by ChronoTrigga
    Quote Originally Posted by Elnendil
    If it uses friend codes, I don't see why they would need GMs.
    And what if they decide to make it so you can also play with random people in your region or worldwide like almost any other friend code game. It won't stop people from using DS gamesharks or action replays from messing with people.
    Although I'm sure that there will be cheaters, I don't think it will be that bad for 2 reasons: Save Data and Hardware

    Dreamcast, GameCube, XBOX, PS2, XBOX 360 and PC all had something in common when it came to Phantasy Star hacking, the save data and the hardware.

    Back on the consoles, one could just modify a save game in order to hack and on PC, they could use 3rd party softwares. The NDS however is not a computer nor does it use memory cards. So unless you use one of these ROM cards on your NDS to play pirated games or if SEGA makes the dump move of allowing the GBA slot to be accessible during the gameplay of PS0, then hacking should be at a minimal.

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    DS's use a system to system link, so no GMS's unless ST can jack into my DS signal >.>

    Think of FC as a UID which works to call that DS's location similar or identical to a typical IP address. (was it 16 or 32 bit) anyway No. =)

    Unless they have your FC that can't unless your playing off Sega's servers then no.
    Don’t support a company that sues dead people, kids, uses illegal tactics and bullies people to make a dollar. The RIAA's tried to stop people from uploading videos to utube of people dancing to music. Sony is a key member of the RIAA.
    Say no RIAA.

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    I can only hope Nintendo won't shove their little friend codes thing into all of this. Please SEGA, save us; even if a monthly fee is the only option, do it for the good of online!
    Phantasy Star Zero - revival of a dead series

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