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Thread: Conduit 2 last minuite request

  1. #1

    Default Conduit 2 last minuite request

    Sega, before you finish, can you somehow implement the ghost mines from the first game into this one. You can make it leveled by making it available for a loadout in the grenade category, but you only get the mine, no other grenades if you equip it. 2 mines at least. Oh, & put in some functionalities for the maps like operational doors that require a switch or elevators that require switches to reach higher ground. & last, put one of the player models in some kind of camo, for all the pro snipers (such as me) to enjoy stealth (or near-stealth) sniping. If you can at least implement these into the game, that would be great. If you can't, then, that sorta sucks. But no mater, with or without these requests, the game will still be awsomw(really want mines & camo though :])
    Last edited by Samusaran252; 02-20-2011 at 08:40 PM.
    The real Samusaran252

  2. #2

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    They said that the ghost mines were hated by the majority, and that they're for sure not having them in the sequel. Sorry, man. I thought they sucked too. XD

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  3. #3
    Senior Member Foxy101's Avatar
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    Ghost mines were ffffff
    But oh well.
    "Hey MEDIC! How 'bout some healin' looooove..."


  4. #4

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    They were kind of annoying, however if they re-did how they placed them and the means of getting rid of them it could have possibly been a far more popular addition to the game.

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