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Thread: Pso2 For the xbox 360

  1. #21
    Senior Member Iluvatar's Avatar
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    i heard this thread was unnecessary idk why you would start this plz don't post

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  2. #22
    Senior Member gp's Avatar
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    Quote Originally Posted by Toothball View Post
    The question isn't whether it would make money, it's whether it would make more than it costs them to run. And by 'run' I would include the sort of service the JP side enjoys, as if they were to run an Xbox version of PSO2 in the same way as PSU then there would be no point even starting. If they only have the resources enough to support one version then it will be best for all that they stick to one version, rather than a well supported version and a neglected one.
    I see what you did there.

    Dead end ahead!!!

  3. #23
    Senior Member Xtreme Starfox's Avatar
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    Hoping for it to be on 360 is one thing, but thinking it undoubtedly will? PSU being late to JP for 2 years ring any bells? They obviously have some sort of problem and/or just don't want to deal with it.
    Last edited by Xtreme Starfox; 06-06-2011 at 11:56 AM.

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  4. #24
    Senior Member Nelu Tu's Avatar
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    Quote Originally Posted by Iluvatar View Post
    i heard this thread was unnecessary idk why you would start this plz don't post
    DONT START DRAMA IT WAS A QUESTION IF YOU DONT LIKE GET OFf THE POST.....NO NEED TO BE AN AZZ
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  5. #25
    Senior Member TrekkiesUnite118's Avatar
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    Ugh, do we really need another one of these? As it stands now it's going to be PC only. Putting it on consoles would be stupid. Regardless of what these systems can do graphically, they are still far more limited than the average person's PC these days. Keeping it on the PC gives the game more freedom to expand and be more future proof.

    Consoles limit MMOs. You wanna know why PSU's areas are broken into small blocks with only 3 enemy types per block? The answer is PS2 memory limitations. The PS2 doesn't have the memory to handle large areas and more than 3 enemy types all at once. Once PS2 support was dropped in Japan we suddenly started getting missions with larger blocks and more than 3 enemy types per block.

    Putting PSO2 on consoles will only result in similar stupid limitations.

  6. #26

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    Warcraft, world of warcraft, Starcraft.... etc...
    They don't need consoles and they do just fine... I don't think they will... but I'd like that... On 360

    Plus the best MMORPG are only on PC and MAC!

    Quote Originally Posted by TrekkiesUnite118 View Post
    Putting PSO2 on consoles will only result in similar stupid limitations.
    So true...
    Last edited by MegaDrive; 06-06-2011 at 03:40 PM.

  7. #27

  8. #28
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    That means nothing as Sega has not confirmed itself that PSO2 will be on it..
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  9. #29
    Senior Member TrekkiesUnite118's Avatar
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    Funny how in the news section they clearly state "PSO2 has not been confirmed for Xbox 360." It's just a fan hopefully speculating.

    As it stands now from the people actually making the game, it is only for the PC.

  10. #30
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    That aricle was was made based on an article that was witten april 25th and that specifically says
    "An Xbox 360 version of Phantasy Star Online 2 has not been confirmed by either Sega or Microsoft as of yet". They are idiots for assuming it was going to come to 360 with absolutly no evidence. The box are is fake.
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