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Thread: Would Sonic Adventure 2 have benefitted from the way it was originally planned?

  1. #1
    Senior Member Noog09's Avatar
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    Default Would Sonic Adventure 2 have benefitted from the way it was originally planned?



    Originally, Sonic Adventure 2 was going to only have 3 characters; Sonic, Knuckles, and Eggman. It would take the three styles of gameplay that worked in the original Sonic Adventure, Sonic's speedy platforming, Knuckles' treasure hunting, and Gamma's shoot 'em up gameplay. (only now with Eggman in a mech)

    Shadow, Tails, and Amy were all going to be non-playable characters. At e3 2000, the game was announced, with the trailer I posted above. The game showed off Sonic, Knuckles, and Eggman, but Tails was nowhere to be found. Fans complained about the lack of their two-tailed fox friend, so SEGA decided to add him with a copy of Eggman's gameplay. With Tails in, it messed up the idea they were originally going for. Having Sonic, Knuckles, and Tails in the story didn't make sense. So they had to add two more characters to Eggman's story. Shadow was an obvious choice to take Sonic's gameplay, but this forced them to find a new character to copy Knuckle's gameplay. Thus, Rouge was born.

    Now, there were a few problems that arrised with this. First of all, the story was originall going to run on morals, similar to Shadow the Hedgehog, this had to be cut. I'm thinking that SEGA originally was going to use Shadow as Sonic's dark side, rather than a whole different character. When Sonic did something bad, he would turn into Shadow. Again, this is completely speculation, and I may be wrong.

    The second problem with this is levels; SEGA was probably done creating the levels for the characters. When I played this game when I was little, I always wondered why there was a lack of Shadow levels, only three! This is probably because SEGA had wanted Sky Rail and Radical Highway to be levels for Sonic. (as shown in the e3 trailer, Sonic's on Sky Rail) They added White Forrest because they needed a new level, and it worked with the story.

    Eggman had to give up some levels to Tails, and Knuckles gave up some to Rouge.

    So, what do you think?
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    Senior Member Dr. Crusher's Avatar
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    Still treasure hunting, still mech shooting.

    There probably wouldn't be much difference.
    Do you overuse Japanese words? Do you quote that one Sonic 2006 line about running when there's time to worry? Do you use out-of-context quotes from various media in a desperate attempt to sound cynical or philosophical, particularly if it includes the words "darkness" and/or "despair"? Then have I got a armor-plated fist just for you.

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    Senior Member viperxmns's Avatar
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    I'd say it would have benefitted IF Sonic Team would have made the three characters' gameplay richer as a result.

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    Senior Member Generations's Avatar
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    It would probably would have been better.
    Never cared for SA2

    Miles "Tails" Prower, fight for EVERLASTING PEACE!!!
    Saving people from Robot Masters. Keep me away from Quick Man! D:

  5. #5

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    The clones (and their stages) were useless, but I prefer Sonic and Shadow being different characters, Sonic should be pure hero.

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    Senior Member Dr. BaconStein's Avatar
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    I really like the whole morality/dual-objective system and I wish they would bring it back. So many ways it can be used, both in gameplay and story. But I also have to admit I like playing as the other characters, even if they are just clones for the most part. It seems useless to have that many NPC's in a game, it's hard to imagine not being able to play as Tails or Shadow in SA2.

    2013: Year of the Chinese Knock-offs

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    Senior Member Generations's Avatar
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    Quote Originally Posted by New the Chameleon View Post
    The clones (and their stages) were useless, but I prefer Sonic and Shadow being different characters, Sonic should be pure hero.
    Sonic: Hey! I'm the Hero!!
    Me: Go away.
    Sonic: Why?
    Me: CLONE!!!



    Miles "Tails" Prower, fight for EVERLASTING PEACE!!!
    Saving people from Robot Masters. Keep me away from Quick Man! D:

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    Quote Originally Posted by Noog09 View Post
    I always wondered why there was a lack of Shadow levels, only three!
    Four
    1.Radical Highway
    2.White Jungle
    3.Sky Rail
    4.Final Chase

  9. #9
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    Quote Originally Posted by Dr. Crusher View Post
    Still treasure hunting, still mech shooting.

    There probably wouldn't be much difference.
    This. Although fans would probably be very disappointed not getting to play as Shadow.
    Quote Originally Posted by ShadowLegend View Post
    Whoa man........M&Ms totally MAKE the trail mix. Without it, what do you have? A buncha **** that nobody wants; it's like an Xbox E3 Press Conference.

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    Senior Member Generations's Avatar
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    Quote Originally Posted by TheCartoonLoon View Post
    Four
    1.Radical Highway
    2.White Jungle
    3.Sky Rail
    4.Final Chase
    Why did Sonic get Radical Highway for the 3DS version of Generations?
    There were other choices:
    1. Metal Harbor
    2. Green Forest
    3. Pyramid Cave
    4. Crazy Gadget
    5. Final Rush (Wait)

    Miles "Tails" Prower, fight for EVERLASTING PEACE!!!
    Saving people from Robot Masters. Keep me away from Quick Man! D:

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