Is it the same version as the DS version?
The first thing I notice is the lack of ALEX KIDD ( ) and tracks. Also, many of the tracks have been streamed down to circles instead of complicated tracks.
At least it was cheap and it has multiplayer.
This version had some questionable choices.
Instead of picking some of the same themes for sonic levels, why not replace one of them with a Casino level?
What is the point of tricks? The ramps are hilariously low compared to the other versions. Unlike those versions, you get 1-2 seconds of air time. Most tricks take longer to perform so you shouldn't bother doing them.
The netcode is kind of... umm. Also, not many people are playing. ;_;
NO ALEX KIDD?
Why can't we do wheelies with the bikes? There is pretty much no advantage to using Ryu anymore.
Dumb level design - a lot of the tracks have been redesigned to just be a basic 0 track.
I would of added Knuckles or Amy instead of a minor character, the tricks are pointless and the tracks could be better. Items are near perfect, price is ok, I think it could be a bit less and the SEGA miles eventually running out makes the game lose replayability after a while. Online is perfect, battle modes should be able to play more easily though. Missions offer a good amount of content too and graphics are colourful bliss. It is probably the best of it's genre, so I will give it a 4.5/5.