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Thread: PSO2 - Character Creator Demo Release Date Apr.5

  1. #31
    Senior Member Raging Ghost's Avatar
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    As I thought.

    Words can't describe how dissapointed I am right now about it.

    Anyway, what's the best class for using the gunslash?



    The Hunter or the Ranger?
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  2. #32
    Senior Member Aureus Vul'pes's Avatar
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    I've seen Forces use them to restore PP quickly to go back to casting, which is where their damage comes from.
    PSZ: Aureus 2106 9602 6700 L045 FOnewm /// PSPo2: L176 M Newman HU17/RA10/=FO18=/VA30 *ON VACATION*
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  3. #33
    Senior Member Eastwood's Avatar
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    Quote Originally Posted by Iluvatar View Post
    Less unique means easier to balance, so it's really the preferred situation here.
    I guess it's just me; but I kinda don't like them making the game easier.
    I hear they are making maps smaller and enemeis easier to defeat, which would be a downer for me

  4. #34
    Senior Member Iluvatar's Avatar
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    Have you even played the game yet?
    Because I have. Trust me, don't worry about it.

    ALSO: ARKIVE. NEW LOOK; SAME DELIGHTFUL, REFRESHING TASTE.

  5. #35
    Senior Member BGO's Avatar
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    Quote Originally Posted by abcat View Post
    This was really neat and gives you a chance to see what the game might be like. Is there a place that describes what kind of score would be needed to run the game at certain settings. I saw a few 30fps and got a score around 1600 (I think). Is this good, bad?
    mid range is 2k to 5k. heres a sort of guide http://bumped.org/psublog/pso2-the-c...us-mini-guide/
    WHO FARTED????

  6. #36
    Senior Member Raging Ghost's Avatar
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    Quote Originally Posted by Aureus Vul'pes View Post
    I've seen Forces use them to restore PP quickly to go back to casting, which is where their damage comes from.
    Also, is it true that this game, instead of a character level system, is a class level system?
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  7. #37
    Senior Member suketodara's Avatar
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    Forces will have an easier weapon to recover PP in the Talis, same range in normal attacks or techs. I like smashing my rod on the enemies head just attacking techs so recovering PP was not a problem lol
    NISA does what sega don't.

  8. #38
    Senior Member Aureus Vul'pes's Avatar
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    Quote Originally Posted by suketodara View Post
    Forces will have an easier weapon to recover PP in the Talis, same range in normal attacks or techs. I like smashing my rod on the enemies head just attacking techs so recovering PP was not a problem lol
    While this is true, bear in mind Forces' fragility, and it may be impractical at some points to use your beatstick, and a ranged attack may be more practical. Especially since that was A2, and there were no boosted enemies yet, or high-end difficulty modes. A high-end difficulty mode boosted enemy may very well one-hit you.
    PSZ: Aureus 2106 9602 6700 L045 FOnewm /// PSPo2: L176 M Newman HU17/RA10/=FO18=/VA30 *ON VACATION*
    PSO2: JP Ship 10, block 20ish: AureusVulpes (Human) =FO40=/HU40/RA18.

  9. #39
    Senior Member Raging Ghost's Avatar
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    Quote Originally Posted by Aureus Vul'pes View Post
    While this is true, bear in mind Forces' fragility, and it may be impractical at some points to use your beatstick, and a ranged attack may be more practical. Especially since that was A2, and there were no boosted enemies yet, or high-end difficulty modes. A high-end difficulty mode boosted enemy may very well one-hit you.
    So, since it's a class level system (according to PSO World), why not getting some Hunter perks? Also, will Rangers have access to Healing traps?
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  10. #40
    Senior Member mslurr's Avatar
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    Decided to change my character up a bit after changing my class to FOnewearl.

    Toggi, PLEASE
    Quote Originally Posted by Heliumbunny View Post
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