I use Windows 7 SP1 Ultimate x64
the jelly levels are high (I paid for full retail volume like a )
Here it is on max setting:
The one thing PSO2 could have used imo is bump mapping for the planet/dunegon textures.
Last edited by Burning Strangers; 04-07-2012 at 08:39 AM.
ALL ANIMALS ARE EQUAL
BUT SOME ANIMALS ARE MORE EQUAL
my computer won't be able to run the game lol, but atleast it could run character creation
and for lulz, the benchmark data
mmmmmm dose grafix
i score around 1300 on the benchmark if i run in 640x480 resolution!
changed the settings , i tried 640x480 lastnight, so today i tried 1024x768 and changed the textures from compressed to normal, and it actually runs better then it did at compressed 640x480, blows my mind lol
so yeah, I'm not worried anymore, I know my 7600GT will run this just fine if my integrated graphics can handle it somewhat.
I downloaded it but it somehow got deleted so I'm not going to bother downloading 400MB again.
With low framerates like that, I'm convinced that it doesn't even use hardware T&L.
A note on the benchmark scores: don't worry too much about them.
At max settings, I get like 1350 on the benchmark, but I was able to play the alpha test at those same settings without noticing any issues.
Also, why do people keep posting stuff about PSO2 outside the PSO2 subforum?