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Thread: How hard is it to develop games on each console?

  1. #1
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    Default How hard is it to develop games on each console?

    http://www.capsulecomputers.com.au/2...ompetitions%29

    This is an interesting read for anyone who wants to know how game development was handled on their favorite consoles.

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    Senior Member ShadiWulf's Avatar
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    I like the PS2 description. It's hilarious.

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    Senior Member ARingcade's Avatar
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    Had the PS3 bit been longer I think it would have beat out PS2 for most humorous of the bunch XD

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    The SPUs seem like they should be really awesome, but not for anything you or anyone else is doing. ...*some time later*... Most people try to stick to working with the CPU, but it can’t handle the workload. A few people dig deep into the SPUs and, Dear God, they are fast!
    Wait, what?! Why on earth were they ever trying to develop without using the SPU's?

    What were these people thinking? @_@
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    Senior Member the Ys guy's Avatar
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    like Ive said before making games for other console is difficult. I know the requirement and everything else (almost). it too bad this article won't stop 80% on the ignorance we see on the web
    http://forums.sega.com/showthread.ph...76-Sonic-Rush2
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    Quote Originally Posted by the Ys guy View Post
    like Ive said before making games for other console is difficult. I know the requirement and everything else (almost). it too bad this article won't stop 80% on the ignorance we see on the web
    Game development becomes easier over time when developers learn the hardware well enough. It also explains why so many launch titles are mediocre even though the developers may have been working with the development kits for close to 2 years prior to launch. It also explains why many early PS3 games were inferior to the Xbox 360 versions. Sony had been bragging about system specs, giving numbers and statistics and that's what most people on the internet go by. There were a lot of people who thought PS3 would be the mother of all game consoles. A lot of people don't realize it's not that simple.

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    The answer is one future standard hardware platform.

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    Senior Member ShadiWulf's Avatar
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    Quote Originally Posted by Darkism 13 View Post
    Game development becomes easier over time when developers learn the hardware well enough. It also explains why so many launch titles are mediocre even though the developers may have been working with the development kits for close to 2 years prior to launch. It also explains why many early PS3 games were inferior to the Xbox 360 versions. Sony had been bragging about system specs, giving numbers and statistics and that's what most people on the internet go by. There were a lot of people who thought PS3 would be the mother of all game consoles. A lot of people don't realize it's not that simple.
    Uncharted 3 proves that the PS3 is the master of all game consoles, it just takes technical geniuses to pull it off.

    Last edited by ShadiWulf; 08-08-2012 at 01:04 PM.

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    Senior Member the Ys guy's Avatar
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    Quote Originally Posted by ShadiWulf View Post
    Uncharted 3 proves that the PS3 is the master of all game consoles, it just takes technical geniuses to pull it off.
    Shadiwulf think about what yo just said. Think about the quality in graphic & gameplay for the xbox360 over the years. Am I waiting my time saying asking this of you?
    http://forums.sega.com/showthread.ph...76-Sonic-Rush2
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    Senior Member ultimate victory's Avatar
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    Quote Originally Posted by the Ys guy View Post
    Shadiwulf think about what yo just said. Think about the quality in graphic & gameplay for the xbox360 over the years. Am I waiting my time saying asking this of you?
    -Implying that Ratchet and Clank: A Crack in Time isn't the best looking game ever

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