As the days and moments continue to pass by mercilessly, incessantly, and worst of all - without any progress whatsoever, it can become so very disheartening.
Regarding comments made about the potential future of VC. If the rumors are to be considered true, it seems as if Sega is already experimenting/developing on/for (who knows for how long now?) PS4 hardware for future continuations of Yakuza, for example. What this suggests is that Sega Japan's main development teams seem to already be shifting their focuses onto PS4/next-gen development, meaning that Sega most likely is no longer and will not in the forseeable future spend any appreciable resources in making any more substantial/meaningful titles for PS3.
As for the WiiU, it is not to say that Sega won't make games for WiiU, but it is doubtful that they would make any VC titles in particular for WiiU. Like many of us have already pointed out - VC2's jumping from PS3 to PSP did nothing to improve the IP's reputation but at least it was still within the Sony brand portfolio and as such, it was and did become likely that Sony fans were likely to buy and own both PS3 and PSP to play VC2.
As such, to move new VC titles to WiiU unfortunately does not make any business sense for Sega to do so. This conjecture has nothing to do with the evaluation of value, worth, and/or capabilities of the new WiiU (it is still too early for that - when PS4, WiiU, and X720 finally all are available, it will be as it has always been. Whichever console actually has the most new and engaging games/content and gameplaying paradigms will be the most capable). Rather, from a business perspective, though not impossible that there are quite a few WiiU players who owned/played some VC in the past, it is highly likely that a large percentage of WiiU owners and players do not have experience with VC in the past. This can only be statistically true when we compare this idea to say, if Sega keeps any future VC titles on a Sony platform (be it PS4, Vita) because just by logic, previous owners of PS3s and PSPs who played previous VC titles are statistically likely to invest in and buy Vita and/or PS4 in the future out of Sony brand recognition and loyalty.
So. It is highly unlikely that Sega would willingly choose to move VC to WiiU, or even 3DS really, because doing so would be not so different from having for them to try and launch a brand new IP on a brand new console. And if that's the case, then it would be more prudent of them to actually create and design a brand new IP for the brand new Nintendo consoles, if that was what Sega was trying to get at.
Now for the Vita. Yes, Vita is off to a rocky start, nearly in all retail territories, in fact. But. Just like the PSP, it seems as if Sega is willingly inclined to develope for and support the Vita. And on a larger scale, once again precisely because the PSP was so and continues to be so very popular in Japan in particular, I would like to suggest that over time, the Vita will most likely become adequately profitable and successful for Sony in Japan ONLY, once again. Sega already seems to think so. They have already slapped their flagship Japan only Project Diva titles onto Vita and as mentioned elsewhere are fully supporting their brand new cash crop Phantasy Star Online 2 experience on Vita as well. And believe it or not, these 2 IPs by themselves are considered highly anticipated, potential system sellers in Japan.
Considering just how stingy Sega is with their money (and we know this as fact), just take the time to carefully consider why Sega would put so many resources into supporting Vita. Because they also believe in the eventual success of the Vita. Remember - yes, the Vita is also experiencing somewhat lowish sales in Japan. But by releasing such Sega flagship titles on Vita, Sega is banking on the fact that more and more people in Japan, at least, will buy Vita, and not only Vita, but also Sega's Vita games. So. If the next true VC sequel does not appear on Vita, then I'm not saying that we'll never see more VC ever again, but considering what else I've noted above, then PS4 is the only other real option. And if VC jumps the Vita entirely and it goes several years without us seeing any new VC content anywhere, then we might have to truly conisder the IP abandoned.
As for the Xbox 720. It is far too early to speculate about it since it hasn't even been revealed yet. But considering that all this current generation of games only served to do was further the divide in eastern and western gaming preferences and heighten eastern vs western game partisanship (ie. big demand/preference for western FPS/TPS style games in the west, slander against the traditionally whimsical nature of Japanese games when they are reviewed in the West, little support for Xbox 360 in Japan, etc.), it is not likely that Sega, an historically fiercely traditional Japanese company, would suddenly move VC (of all IPs) onto a Microsoft platform. That the original VC was actually originally supposed to be a 360 exclusive but then wilingly chosen by Sega to become a Sony exclusive that went on to produce three critically acclaimed Sony titles serves to validate this view, somewhat.
Continuting along, we'll revisit the XSEED Proposal. Everyone here is right. XSEED is a completely competent third party publisher who is resolutely expert in making the western localisation and release of hardcore/niche Japanese imports successes. Nevermind that they are hundreds of times smaller with hundreds of times fewer resources than Sega - with the western localisation of VC3 we are waiting on Sega, *AND NOT* XSEED. And if this is the case - that XSEED is at this very moment (and has been for some time now) ready and willing to localise and release VC3 to the West, that to do so XSEED would be purchasing the localisation rights *from* Sega so that the costs of actually localising and releasing VC3 to the West would actually be minimised and shared (if not shouldered primarily by the buying party in XSEED), and that such a release would be profitable in shrewdly taking the current vaccuum in western Vita quality content ransom, then *WHY* does Sega choose not to act?
I can appreciate the pessimistic quality of this notion, but logic and fact are unshakable. If the financial burden of bringing VC3 west has been outright mitigated by a third party supporter in XSEED, and if such a western release of VC3 can indeed be made strategically profitable, and that there continues to be a wholly palpable western fanbase demand for VC3, why does Sega not finally agree to collaborate with XSEED in good faith? The only reason why must be that there continue to be extraneous company politics impeding VC3's western release and indeed VC's continued future in the West.
VC as an IP has a meaningfully large, dedicated, and passionate fanbase in the West/any territory outside of the Japan-Asia region. By this fact I stand resolute. But - our fanbase is weak. It can be snuffed out far too easily. What do I mean by this? I mean that Sega is already doing it - snuffing us international VC fans out, quietly. If they consider VC and VC2 to be such failures in the West with *so few* copies sold (at least by Sega's standards) despite the IP doing so much to heighten Sega's reputation with its internationally critically acclaimed positive review and reception by reviewers and fans alike, then they may just take this self-engineered opportunity to 'strategically retreat' as it were. Self-engineered because Sega is in fact using the PSP's failure in the West as an excuse to 'retreat'/remove the burden of having to maintain VC as a retail product in the West.
Does this sound harsh? I apologise, but it is, and it is also to some degree true. Other wise, why else would Sega continue to do nothing when such a collaboration with XSEED to bring a long demanded hardcore fan title like VC3 westward finally is *SO VERY* en vogue, chic, and surprisingly profitable at the moment?
This is why we must push harder than ever before to do our best to have the XSEED Proposal succeed. No, the entire future of Valkyria Chronicles *may not* hinge only on this situation alone - but think about it carefully and I think we'll all realise though, that being successful in finally officially localising and releasing VC3 to the West would and will contribute substantially to strengthening that future.
It is fast becoming frustrating waiting to see what the rest of Sega's 2013 release lineup will be like (remember - Yakuza 5 shares a similar situation with VC3. It will be interesting to see whether or not Sega willingly chooses to localise Yakuza 5, and thus whether or not Sega is willing to invest in its niche Japanese developed content from now on period. If Yakuza 5 does come westward, its localisation is something we can rally on in continuting to fight for XSEED's localisation of VC3...).
Please do not forget about Valkyria Chronicles 3!