For those of you who were interested in that quirky rhythm based platformer game made by the Pokemon people, here's a pretty cool interview by Satoru Iwata.
Looks kinda rad, love those design documents especially. ;D
For those of you who were interested in that quirky rhythm based platformer game made by the Pokemon people, here's a pretty cool interview by Satoru Iwata.
Looks kinda rad, love those design documents especially. ;D
Looks cool.
Funfact: The dude behind HarmoKnights designed the the Pokemon Vanilluxe.
It's a western developed title?
What the Hell is this?! o_O | ZEJ Roleplaying -- 10k posts running MyBB 1.6.5; currently UP
[PSN: StingReay1 | Steam: ItzzNinja | FA: TheDW]
I would just like to say right now that Vanilluxe's design is a hundred times better than Mr. Mime's. Even when I was a kid, I hated Mr. Mime's design.
...anyway, I wonder if this game will be as fiendishly hard as Drill Dozer. I'm actually finding Super Meat Boy of all games easier than getting 100% in Drill Dozer.
Well, usually "xyz Gen V Pokémon's design SUCKS" leads straight into "the whole of Gen V sucks," so jumping to conclusions should be expected. Vanilluxe's design is weird but not awful by any means. I was honestly expecting the typical Trubbish-bashing, but I would guess those people are sick of having Muk shoved in their face every time.
What the Hell is this?! o_O | ZEJ Roleplaying -- 10k posts running MyBB 1.6.5; currently UP
[PSN: StingReay1 | Steam: ItzzNinja | FA: TheDW]
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