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Thread: Console Updates...

  1. #1
    SUMO Digital
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    Default Console Updates...

    ...as I figured I'd have some interested parties :P

    All being well we'll be able to push the PS3 and 360 updates live on Monday. I'm waiting for confirmation on Wii U but that also shouldn't be too far behind.

    I know it's a been a wait, but hopefully it'll be worth it!


    The updates feature lots of tucks and tweaks, should address many of the issues you've reported to us and also pull in improvements we've been doing on PC. Don't expect any extra tracks or characters though, just before you ask...!

    As there have been many requests for a changelist, here are the key points of changes made due to community feedback. It underwent a second round of testing at SEGA and we fixed a number of issues that were reported internally too. Consider this high level :P

    Networking

    • Vehicle collisions in online races handle high latency much better.
    • X360 - Increased timeouts to allow for less network errors.
    • Rating reset issues should be resolved.
    • -100 Rating Penalty for players who quit races intentionally (even for router resets).
    • Starlight Carnival - Road shader adjusted to prevent 'driving in the sky' issue.
    • Super pick-ups in arenas should work in all cases now.
    • Rare issue leaving players unable to return to lobby addressed.

    Difficulty

    • Tuned the difficulty of Traffic Attack, Ring Race, and certain Race events in World Tour.
    • Corrected certain traffic attack gates not giving you extra time.
    • Made the ‘Skip event after 3 failed events?’ option appear on all difficulties.

    Achievements

    • Team Sonic - Made achievable in local gameplay so this is easier to get.
    • Yokozuna - No longer unlocks when you only beat Sunshine Tour Expert Ghost.
    • ‘Beat someone 500 points higher than you’ sticker no longer awarded unless criteria met.
    • 'Meteor Strike' No longer triggers incorrectly.

    Misc
    • Time Attack – Multiple exploit fixes.
    • Online play - Multiple exploit fixes.
    • Co-op swap weapon slot now allows you to swap if you already have a weapon.
    • Improved front end leaderboard caching.
    • In-games triggers now handle physics tunnelling better for very fast players.
    • incorrect HUD showing ‘Lap 2’ cases addressed.
    • Improved motion controls for Wii-U
    • Favourite character in license no longer incorrect.
    • Hot-Rod physics effect in Arena's clamped.
    • Occasionally being able to drive through Swarm attacks corrected.

    Audio
    • Announcer should now say correct finishing position in high latency games
    • All-Star music volume level corrected
    • Reverb effects removed when audio disabled.

    So now you know :P

    ---
    S0L
    ---
    Last edited by S0L; 03-26-2013 at 03:54 AM. Reason: Update with Changes made.

  2. #2
    Senior Member K.T.E's Avatar
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    Default

    Registered just to say THANK YOU for the awesome news. Now hurry Monday !

  3. #3

    Default

    Thank you very much Sumo! I have one question: Will the TA leaderboards be completely wiped, or did you find a way to actually distinguish legit times from glitched ones? And what about GP & Matchmaking Leaderboards?
    Edit: And will we be able to take CPU off in custom games? Same for Items, it would be great if we could take it off without necessarily playing in Boost race -_-
    Last edited by Neo-Dark-Shadow; 03-21-2013 at 11:56 AM.

  4. #4

    Default

    Thanks S0L, and of course DLC wont be on the same day as the patch, but I am hoping for news soon
    Come on you guys, help show SEGA that we want a official port of Knuckles Chaotix! http://www.change.org/petitions/sega...onsoles-and-pc I know you guys kinda think petitions are pointless, but there is still the law of supply and demand and we need to show some demand, so come sign!

  5. #5
    Senior Member PreyingShark's Avatar
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    Woohoo! I am looking forward to this patch. If I TT this weekend it will probably only be on OV, ST, and RR, though, because those courses definitely won't be wiped.

  6. #6
    Senior Member Setnaro X's Avatar
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    Any chance we can get a nice detailed list of all the fixes, tweaks, and changes that are going into this patch? If not before the patch, at least some info after its release?

  7. #7
    Senior Member TrueIcee's Avatar
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    THANK YOU! Now I can really go back to playing this on a daily basis.
    JP owner since 2004, Natural Born Sonic Fan.
    www.youtube.com/user/sonicsuperstrprince & www.supericee.deviantart.com

  8. #8
    Junior Member
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    Huzzah! Hopefully more people will start playing again.

  9. #9
    Senior Member 9.9.99's Avatar
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    wouldnt that be tuesday for 360? i dont think xbox releases patches on monday

  10. #10
    Senior Member YuzurihaNeko's Avatar
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    That a wonderful news to hear! =D

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