Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 31

Thread: Just admit it! Lost world 3DS is better.

  1. #11
    Senior Member the Ys guy's Avatar
    Join Date
    Mar 2010
    Location
    .........
    Posts
    24,444

    Default

    Quote Originally Posted by UnknownDarkness?? View Post
    No Silent Forest 3DS is where it careens into the abyss.

    Act 1 with Quake Wisp Gyro Controls.
    Act 2 on Rails most of the level, easy to die.
    Act 3 those disappearing blocks.
    No
    that where the game picks up. You may not know this but frozen factory is regarded by the majority as the worst stages. You don't care so you wouldn't have no clue what my data holds.

    The quake wisp gyro isn't needed much in the level. At most you only need to smash a button or break a wall. Utilized correctly you can take out the turtle quickly. Finally the controls were graded as passable by the majority.

    The mostly on rails level design works. You ride the rails until you reach a platforming segment and continue to ride rails. That level is well regarded but it's main critique is that it is too long and too many kill all the enemies to get by rooms. Finally you're given way too many lives and check points to be complaining. Gitgud

    As for level 3 all I have to say to you is git gud and stop being a let player. You are responsible for your failure not the game. Nobody complains about the blocks they complain about the boss.
    Last edited by the Ys guy; 01-05-2017 at 03:58 PM.

  2. #12
    Senior Member The Deleter's Avatar
    Join Date
    Aug 2012
    Posts
    7,592

    Default

    Nah
    ..
    Last edited by The Deleter; 01-05-2017 at 05:08 PM.

  3. #13
    Senior Member UnknownDarkness??'s Avatar
    Join Date
    Jun 2013
    Location
    Unknown
    Posts
    6,087

    Default

    I've beaten the game to know what to expect, I even tried the Hard levels after endgame.
    YouTube Channel is U.D Playthroughs.
    I update gameplay content regularly so check it out.
    Currently recording Ape Escape 3 & Donkey Kong 64 on the channel.

  4. #14
    Senior Member the Ys guy's Avatar
    Join Date
    Mar 2010
    Location
    .........
    Posts
    24,444

    Default

    Quote Originally Posted by UnknownDarkness?? View Post
    I've beaten the game to know what to expect, I even tried the Hard levels after endgame.
    I beat the game too but I actually researched the most common critique. I'm telling you frozen factory stages are regarded as worst.

  5. #15
    Senior Member Iko's Avatar
    Join Date
    Dec 2010
    Posts
    2,262

    Default

    I dislike the op's behavior of disrespecting other people's opinions.
    Though, I agree that the 3DS version is the superior version, and not because it's good, but because the WiiU version is very limited and boring... levels are full of automations and it feels like if it's playing itself, and controls are confusing.

    The 3DS version got the controls and the physics more right than the WiiU version, though it's still far from good, and especially it takes away all the 3D slope physics, because slopes aren't present in this games (in 3D); so a very big part of the core of Sonic is missing from the engine of this game.

    I don't care about what people say about Frozen Factory, honestly, that snowball level was one of the most enjoyable levels in the game, since it's very open and there are hundreds of shortcuts that allow you to skip almost everything.
    The only level that was meh in Frozen Factory was the 2D one, the other two were cool IMO.

    My opinion on worlds:

    -Windy Hill was allright
    -Desert Ruins was decent but kinda boring, and the 2D level was pointless, just a bunch of puzzles without many things that can kill you, just a waste of time.
    -Tropical Coast, is trash. The level where you must push fruits into the blender is the best and it's quite enjoyable even if it's a puzzle level and there is not much speed involved, though the other levels are horrible, some of the worst level design ever seen in the Sonic series, on similar levels of Sonic Blast if not worse.
    -Frozen Factory, I liked it, the 2D level was meh but the other 2 levels were fun.
    -Silent Forest was allright and I loved the challenge of the rail level, especially since all the beat em up sections were skippable with skills.
    -The first level of Sky Road is a bit generic, but it's ok; I LOVE the casino level, the 2D one (probably the best level in the game), and the final level is cheap, I don't like it.
    -Lava Mountain is a joke, bosses in this game suck and a world made out of the same bosses once again is just bad.
    -The final boss is good, the only boss that doesn't suck
    -The special stages aren't that bad as people say, you just have to use the 3DS as if it was a VR visor, though in order to play them you must look like an idiot and there is no alternative control, that's the only flaw (just play them in your room while nobody sees you).

    The level design is overall better compared to Sonic Generations 3DS, that's just a cheap trial and error game with very limited possible actions (the player has no freedom in that game, some sections can be surpassed by only 1 way and most times you can't optimize your playthrough because the platforms are placed in a way that your jump will allow you to jump on one platform at time and you must do all of them or fall and die - worst example is Radical Highway, both Modern and Classic, but Classic especially).
    Quote Originally Posted by Lordhouse View Post
    You just faced 'em.
    Wanted characters: Sonic, Tails, Knuckles, Blaze, Cream, Big, Fang, Chao, Animals, Eggman.
    Favorite Sonic games: Sonic 3&K - Sonic 1 sms - Sonic Advance 2 - Tails' Skypatrol

  6. #16
    Junior Member
    Join Date
    Jan 2017
    Location
    Some college campus in the middle of nowhere.
    Posts
    0

    Default

    I bought the 3DS version. I picked it up multiple times to give it a chance and I couldn't find it in me to finish past Act 2 of Windy Hill. I've never been so bored playing a Sonic game and that's saying something coming from someone who enjoyed Black Knight.

  7. #17
    Senior Member UnknownDarkness??'s Avatar
    Join Date
    Jun 2013
    Location
    Unknown
    Posts
    6,087

    Default

    I prefer the Final Boss, he's actually a challenge in the 3DS version who uses different wisps to take you down and makes them relevant also his power level is increasing each time (DBZ Reference) He used drill to create fissures and other ones Laser, Burst Asteroid, Quake, Lightning, I did like the transition in Act 1 of Sky Road from Sky to Casino and then Sky again after the final part of Act 2, Act 3 of Tropical Coast is horrible. To be fair I somehow tolerated Act 3 of Frozen Factory with the Act 2 music from the Wii U version. One that cannot be ignored is the Bonus Stages with Gyro Controls.
    Last edited by UnknownDarkness??; 01-10-2017 at 09:06 AM.
    YouTube Channel is U.D Playthroughs.
    I update gameplay content regularly so check it out.
    Currently recording Ape Escape 3 & Donkey Kong 64 on the channel.

  8. #18
    Senior Member the Ys guy's Avatar
    Join Date
    Mar 2010
    Location
    .........
    Posts
    24,444

    Default

    Quote Originally Posted by Ska View Post
    I bought the 3DS version. I picked it up multiple times to give it a chance and I couldn't find it in me to finish past Act 2 of Windy Hill. I've never been so bored playing a Sonic game and that's saying something coming from someone who enjoyed Black Knight.
    Play more. Sonic lost world 3ds has very good movement and handling maybe you might be able to utilize this to have a better first play through than most people. There is a saying that this game is only fun for speed runners because the parkore makes everything trivial.


    Quote Originally Posted by Iko View Post
    I dislike the op's behavior of disrespecting other people's opinions.
    Though, I agree that the 3DS version is the superior version, and not because it's good, but because the WiiU version is very limited and boring... levels are full of automations and it feels like if it's playing itself, and controls are confusing.

    The 3DS version got the controls and the physics more right than the WiiU version, though it's still far from good, and especially it takes away all the 3D slope physics, because slopes aren't present in this games (in 3D); so a very big part of the core of Sonic is missing from the engine of this game.

    I don't care about what people say about Frozen Factory, honestly, that snowball level was one of the most enjoyable levels in the game, since it's very open and there are hundreds of shortcuts that allow you to skip almost everything.
    The only level that was meh in Frozen Factory was the 2D one, the other two were cool IMO.

    My opinion on worlds:

    -Windy Hill was allright
    -Desert Ruins was decent but kinda boring, and the 2D level was pointless, just a bunch of puzzles without many things that can kill you, just a waste of time.
    -Tropical Coast, is trash. The level where you must push fruits into the blender is the best and it's quite enjoyable even if it's a puzzle level and there is not much speed involved, though the other levels are horrible, some of the worst level design ever seen in the Sonic series, on similar levels of Sonic Blast if not worse.
    -Frozen Factory, I liked it, the 2D level was meh but the other 2 levels were fun.
    -Silent Forest was allright and I loved the challenge of the rail level, especially since all the beat em up sections were skippable with skills.
    -The first level of Sky Road is a bit generic, but it's ok; I LOVE the casino level, the 2D one (probably the best level in the game), and the final level is cheap, I don't like it.
    -Lava Mountain is a joke, bosses in this game suck and a world made out of the same bosses once again is just bad.
    -The final boss is good, the only boss that doesn't suck
    -The special stages aren't that bad as people say, you just have to use the 3DS as if it was a VR visor, though in order to play them you must look like an idiot and there is no alternative control, that's the only flaw (just play them in your room while nobody sees you).

    The level design is overall better compared to Sonic Generations 3DS, that's just a cheap trial and error game with very limited possible actions (the player has no freedom in that game, some sections can be surpassed by only 1 way and most times you can't optimize your playthrough because the platforms are placed in a way that your jump will allow you to jump on one platform at time and you must do all of them or fall and die - worst example is Radical Highway, both Modern and Classic, but Classic especially).
    So you know how to get around the frozen factory too. You know how to wall run your way pass all the snowballs and do whatever you want. Interesting.

    So you noticed the lack of slopes in 3D. 3D movement on slopes are possible it works fine but it looks very bad. 2D and 3D logic for Sonic's collision and movement are about the same however I see why they excluded 3D movement. The camera wasn't ready for sonic vector changing so much to the relative gravity of the planetoids. The game would be worst off with 3D slopes then without it. I know sonic games usually have bad cameras but still....


    Quote Originally Posted by UnknownDarkness?? View Post
    I prefer the Final Boss, he's actually a challenge in the 3DS version who uses different wisps to take you down and makes them relevant also his power level is increasing each time (DBZ Reference) He used drill to create fissures and other ones Laser, Burst Asteroid, Quake, Lightning, I did like the transition in Act 1 of Sky Road from Sky to Casino and then Sky again after the final part of Act 2, Act 3 of Tropical Coast is horrible. To be fair I somehow tolerated Act 3 of Frozen Factory with the Act 2 music from the Wii U version. One that cannot be ignored is the Bonus Stages with Gyro Controls.
    But Act 3 of tropical coast is easier and faster than frozen factory act 3.

  9. #19
    Senior Member UnknownDarkness??'s Avatar
    Join Date
    Jun 2013
    Location
    Unknown
    Posts
    6,087

    Default

    That full 3D section with the Drill Wisp above a Bottomless Pit for the Majority of the Level.
    YouTube Channel is U.D Playthroughs.
    I update gameplay content regularly so check it out.
    Currently recording Ape Escape 3 & Donkey Kong 64 on the channel.

  10. #20
    Senior Member the Ys guy's Avatar
    Join Date
    Mar 2010
    Location
    .........
    Posts
    24,444

    Default

    Quote Originally Posted by UnknownDarkness?? View Post
    That full 3D section with the Drill Wisp above a Bottomless Pit for the Majority of the Level.
    Okay. Well here a tip

    Run on top of the water in the beginning and when you go to the under water section use the hover craft or make large spin dash jumps to the walls that can be run on.

Page 2 of 4 FirstFirst 1234 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •