Page 1 of 3 123 LastLast
Results 1 to 10 of 21

Thread: Sega of America in the early 1990s

  1. #1

    Default Sega of America in the early 1990s

    These days it might be Xbox 360 vs PS3,
    but back in the day it was Genesis vs SNES and contrary to belief. Sega Genesis was doing really well back in the 1990s, and so was the Game Gear and Sega CD.

    I got this article from factiva, it's a electronic library journal. If you go to a university you should have access to these types of resources.

    BANNER SALES YEAR FOR SEGA'S GENESIS, GAME GEAR AND SEGA CD
    651 words
    6 January 1994
    Business Wire
    English
    (Copyright (c) 1994, Business Wire)
    REDWOOD CITY, Calif.--(BUSINESS WIRE)--The numbers are in. Year-end sales figures show Sega of
    America, Inc., won the crucial Christmas selling season with the 16-bit Genesis home entertainment system
    outselling The Super Nintendo Entertainment System (SNES) by a significant margin; the color portable
    Game Gear posting increased sales of over 200 percent of last year's record setting pace; and the Sega CD,
    the CD-ROM peripheral to Genesis, achieving an industry-leading total installed base of nearly one million
    units.
    "The holiday selling season, which is critical in our industry to gaining market share, was a complete
    blowout for Sega," said Tom Kalinske, Sega president and CEO. "In fact, several key retailers have
    reported that sales of the Genesis system surpassed our competition by as much as five-to-one and
    software sales are running just as high. While we are extremely pleased with Sega's performance in 1993,
    we are looking forward to 1994 as being our best sales year ever."
    Sega's extensive library of software, including blockbuster titles each selling over one million units in 1993,
    contributes to the continued success of Genesis. Last year's hit titles include games based on original Sega
    characters such as "Sonic Spinball," great sports games such as "NFL Football '94 Starring Joe Montana,"
    number-one selling comic book favorite "Marvel Comic's X-Men," and movie-based titles, "Disney's Aladdin"
    and "Jurassic Park" expand on the success of the year's biggest blockbusters.
    Another testimony of consumers' preference for Sega titles was a recent Toy Test conducted by "CBS This
    Morning" which enabled hundreds of kids to play and rate new video games for the holidays. Six of the top
    10 video games chosen by kids were Sega titles including, "Jurassic Park" and "Disney's Aladdin" for Sega
    Genesis at Number 1 and 2, respectively, and "Final Fight" for Sega CD at Number 3. Rounding out the top
    10 list were "Shinobi III - Return of the Ninja Masters" for Sega Genesis and "Ecco the Dolphin" and
    "Batman Returns" for the Sega CD.
    As all early indicators pointed to heavy demand for Genesis over the holiday selling season, Sega shipped
    record numbers of systems. Since September, Sega shipped over a million Genesis systems to stores
    nationwide every month. The color portable Game Gear also reported record sales and continued to gain
    market share throughout 1993 even after Nintendo lowered its Game Boy price. In 1993, Sega increased its
    Game Gear market share to over 57 percent for an installed base of nearly 4 million. With a stellar lineup of
    games, some of Game Gear's best-sellers last year included "Sonic Chaos," named best title in the
    hand-held category on the CBS Toy Test, followed by "Jurassic Park" for Game Gear, "Quest For The
    Shaven Yak Starring Ren Hoek & Stimpy" and "Ecco the Dolphin."
    Consumer demand for Sega CD has remained strong since its November 1992 launch, making it the most
    popular CD-ROM video game platform ever. With a competitive price of $229 and an impressive software
    library of over 55 hot titles, Sega CD is the ultimate video game platform that gives players tomorrow's
    entertainment experience today. Contributing to the fast-paced sales of nearly 700,000 Sega CD systems in
    1993 were several must-have titles including "Silpheed" and "Sonic CD," as well as Digital Pictures'
    productions of "Prize Fighter" and "Double Switch," featuring real video footage shot live on-location with
    real actors, directors and sets.
    Sega of America, Inc., which markets and distributes to North America, is a wholly-owned subsidiary of $3.0
    billion Sega Enterprises, Ltd., Japan. Sega is a worldwide leader in home video entertainment systems.
    Document bwr0000020011028dq16002w0

  2. #2
    Senior Member snoci's Avatar
    Join Date
    Mar 2008
    Posts
    3,316

    Default

    it was nice while it lasted...

  3. #3
    Senior Member TheCoolinator's Avatar
    Join Date
    Nov 2008
    Posts
    1,846

    Default

    Nice article. I just bought Shinobi III yesterday lol :lol:
    "I have a fever and the only prescription is more Dreamcast Games"
    http://the-coolinator-lounge.blogspot.com/


  4. #4
    Senior Member MidnightRain's Avatar
    Join Date
    Dec 2005
    Location
    Eau Claire, WI
    Posts
    385

    Default

    This was Sega at it's peak in the United States. Sadly, it was basically all downhill from here at this point.

    Sometimes I wonder if things might have been a bit different had they just not bothered to release the 32X and just transitioned right into the Saturn from the Sega Genesis and Sega CD and then maybe down the road release a more streamlined and battery friendly Game Gear.

    Not to say it would have solved all their woes during the late 90's, but I'd like to think the Saturn might have done a bit better from the get go if it had some of those resources that were wasted on 32X development.

  5. #5
    Senior Member TheCoolinator's Avatar
    Join Date
    Nov 2008
    Posts
    1,846

    Default

    Just to give respect to Sega we have to realize that they over came the 32X debacle and gave us something really important after wards.

    Saturn and Dreamcast were testaments that Sega understood its problems and fixed them as best they could. I know Saturn didn't have much life in the States but it fared better in other places. Dreamcast was the culmination of all the things Sega had improved on and IMO I think that the Dreamcast was the New Genesis of its time. The problem was that its competitors had more money then they did at the time and forced them out within 2 years.

    Lets keep hoping for either good new titles or a good new console. Either way, I'm happy with their present performance.
    "I have a fever and the only prescription is more Dreamcast Games"
    http://the-coolinator-lounge.blogspot.com/


  6. #6
    Senior Member ox12's Avatar
    Join Date
    Feb 2009
    Posts
    4,575

    Default

    The 'Sega Does What Nintendon't' and 'Blast Processor' commercials were a bit retarded (if funny) you have to confess :P

  7. #7
    Senior Member snoci's Avatar
    Join Date
    Mar 2008
    Posts
    3,316

    Default

    the 90's were the greatest decade ever. the world completely sucks any more from all standpoints, music, games, styles, economy, world health (diseases and contaminated food) and just about any thing else you can think of. srsly we need to scrap the whole last decade. burn it and start over again if that is in any possible.

  8. #8
    Senior Member PiantaPink's Avatar
    Join Date
    Sep 2008
    Posts
    9,243

    Default

    Quote Originally Posted by snoci
    it was nice while it lasted...
    Too bad, yes.
    Quote Originally Posted by superchaos View Post
    If you know what Pianta knows, you wake up screaming.

  9. #9
    Senior Member The King's Avatar
    Join Date
    Dec 2008
    Location
    Massachusetts
    Posts
    2,037

    Default

    Quote Originally Posted by snoci
    the 90's were the greatest decade ever. the world completely sucks any more from all standpoints, music, games, styles, economy, world health (diseases and contaminated food) and just about any thing else you can think of. srsly we need to scrap the whole last decade. burn it and start over again if that is in any possible.
    The 90's were the best. Period (Even though I was born in 93 and missed a lot)

    I remember having a genesis. Oh the nostalgia. :(
    http://forums.sega.com/image.php?type=sigpic&userid=101096&dateline=12881  32913

  10. #10
    Senior Member snoci's Avatar
    Join Date
    Mar 2008
    Posts
    3,316

    Default

    94-95 was awesome. at any given moment I was most likely found at the arcade playing virtua fighter 2. or daytona usa. mountain dew slushy was my drink. ohhh yes.

Page 1 of 3 123 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •